LDCad 1.5 Beta 1b (win+linux)


Re: LDCad 1.5 Beta 1b (win+linux)
#27
Sorry I kinda missed this post.

Milan Vančura Wrote:The automatic check of externally modified files does not work in Beta1b.
All of them? I'll have to check this more closely because it seems to work for me (on Windows at least).

Milan Vančura Wrote:A warning pop-up window correctly appears when file cannot be saved. Also, another warning pops up when one tries to save the shadow file opened from the archive. Thanks for that. But there is still a problem: after such non-successful save action LDCad marks this file as 'saved' and next ctrl+S does nothing, no warning (LDCad probably believes the file is "unmodified").
I'll correct this.

Milan Vančura Wrote:2546 (parrot): the result is there are two snap objects at exactly same place, one coming from each half. Is this OK?
You can prevent that be setting the mirror property to 'none'.

Milan Vančura Wrote:43744 (phoenix): you changed the head hole diameter from 2 to 1.8 what means that hair decorations and similar parts no longer fit this hole in LDCad. Are you sure this reflects the real parts? I do not have any phoenix here to test now but I believe this hole should fit those parts => diameter 2. Whatever it looks like in ldraw model. Maybe we should request a fix of this part?
I usually use the visual diameter unless it's a modeling mistake, Could someone with the real part check this?

Milan Vančura Wrote:61780 : you added the center antistud, even you commented here that these antistuds make LDCad "ruin the snapping behavior" - that's why I left the axle hole there only, originally. So should it be there?
I make an exception if its part of a hole (like in technic plates etc).

Milan Vančura Wrote:cow head does not snap the cow body - it works with my version of snap data but not with your one (1.5Beta1b). I must say I do not see the exact reason. Horse head+body works in your version well.
I'll check and fix this if needed.

Milan Vančura Wrote:mirrored snap objects in general: animal bodies or heads are usually made of two mirrored halves. How to define snap objects for those "halves" in a way that the whole head matches the neck of whole body at the correct position only and not at the half-offset, too? (is this description understandable without picture?)
I'm not sure what you describing here but I'm guessing the mirror=none option will help here too.
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Re: LDCad 1.5 Beta 1b (win+linux) - by Roland Melkert - 2015-11-03, 21:10

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