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Re: LDCad 1.5 Beta 1b (win+linux)
2015-10-27, 21:07
Niklas Buchmann Wrote:Of course it is possible to move the selection center to the hinge center and then do the rotation, but this takes time and the next time the brick is selected, the rotation center is back at the brick center.
You could solve this by using submodels and make sure the hinge rotation point is at the submodel origin. You can also use groups (even on a single brick) as it offers an alternative center.
Niklas Buchmann Wrote:My proposal would be to allow the definition of a custom rotation center for each brick, using the existing shadow library and its editing tools. Any thoughts on this?
It's been sugested before to make it possible to use snapping points as rotation centers by selecting them in some way. But I'm still not sure how to do that gui wise.
Niklas Buchmann Wrote:I also noticed that there are hotkeys for two of the three editing pin modes (M for moving and R for rotating) but not for the third, the move selection center mode. Maybe it might even be a good idea to give direct access to the selection center move, maybe using ALT + arrow keys.
I currently try to avoid using the alt for anything as it acts weirdly in Linux but I'll look into assigning it a logical key.