Travis Cobbs Wrote:It's more about bump mapping than texture mapping. That doesn't necessarily mean that it shouldn't be added as an extension to !TEXMAP. Also, I don't think Orion expects there to be an image file; he just wants the textured (rough) parts of slopes to be called out as such in the LDraw library itself.We could use some static indicaters instead of the png filename. a renderer will have to load an image at some point anyway, so why not let it use the same meta structures so it only has to substitute the static name for some local image.
We could allow it for all texture kinds (planar, cylindrical, sphere) and just distribute the default textures (using those static names) with the library.
edit: we would need to add the indication to use it as bump mapping somehow though.