p/48/4-4ering.dat


Re: p/48/4-4ering.dat
#9
I got your point.
Problem occure also in PovRay renders, whatever setting I use as long as primitive substitution is on.

I avoid as much as possible to create LGEO equivalent for Stickers. So in this case a 48 e-ering would have solved the problem, giving a nice render whatever software or rendering engine used.

It was only an idea to improve overall visual quality, in a way that coul be used in a lot of parts.
Otherwise, the only way to get a nice render without gaps would be to get a LGEO or other equivalent.

I know it could be useless for some persons, but it it is not for me as I am trying to make my renders as much nice looking as possible.
As you said, my ldview settings are also maxed out and I know the problem doesn't occurs bellow a certain point.

Decision us up to people around here...
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Messages In This Thread
p/48/4-4ering.dat - by Damien Roux - 2015-10-05, 18:29
Re: p/48/4-4ering.dat - by Magnus Forsberg - 2015-10-06, 16:25
Re: p/48/4-4ering.dat - by Philippe Hurbain - 2015-10-06, 17:44
Re: p/48/4-4ering.dat - by Damien Roux - 2015-10-06, 20:22
Re: p/48/4-4ering.dat - by Damien Roux - 2015-10-07, 17:48
Re: p/48/4-4ering.dat - by Philippe Hurbain - 2015-10-08, 17:04
Re: p/48/4-4ering.dat - by Damien Roux - 2015-10-08, 20:14
Re: p/48/4-4ering.dat - by Philippe Hurbain - 2015-10-09, 7:16
Re: p/48/4-4ering.dat - by Damien Roux - 2015-10-09, 17:55
Re: p/48/4-4ering.dat - by Philippe Hurbain - 2015-10-09, 18:39
Re: p/48/4-4ering.dat - by Philippe Hurbain - 2015-10-14, 12:39
Re: p/48/4-4ering.dat - by Damien Roux - 2015-10-14, 13:10

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