Speed wise you want as much in a single mesh as possible as it reduces (api) overhead. Subparts could help reduce the preparation time needed though.
Rendering speed and subparting
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Rendering speed and subparting - by Philippe Hurbain - 2015-07-02, 13:20
Re: Rendering speed and subparting - by Stan Isachenko - 2015-07-02, 13:33
Re: Rendering speed and subparting - by Roland Melkert - 2015-07-02, 15:56
Re: Rendering speed and subparting - by Philippe Hurbain - 2015-07-02, 18:34
Re: Rendering speed and subparting - by Ben Supnik - 2015-07-03, 1:24
Re: Rendering speed and subparting - by Philippe Hurbain - 2015-07-03, 6:54
Re: Rendering speed and subparting - by Roland Melkert - 2015-07-03, 18:21
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