We should indeed separate information from style, this is why I'm wondering if the level isn't subject to it too.
The software could setup an internal guide on when to display something or not e.g. based on the unit and value. For example the 'L' unit is used to describe axle lengths so a program could decide for it self at which length it want to display it.
So if short beams are 'low level' maybe all we need to do is assign them a suiting unit like 'holes', then the program can do e.g:
The software could setup an internal guide on when to display something or not e.g. based on the unit and value. For example the 'L' unit is used to describe axle lengths so a program could decide for it self at which length it want to display it.
So if short beams are 'low level' maybe all we need to do is assign them a suiting unit like 'holes', then the program can do e.g:
Code:
if (unit==auHoles && value>3) renderAnno();