Philippe Hurbain Wrote:That's why SR3D and LDCad (http://forums.ldraw.org/showthread.php?t...0#pid15510) offer a mechanism to clear auto-detected connectivity. But I much prefer some wrong additional connection to missing ones
My pipe dream is that if we fix "abused" primitives there will be no need for a parent part to -delete- the connectivity of its child primitives. (For any app that uses the library "as-is" this kind of work-around is necessary because the app can't fix the problems at the library level.)
Does anyone have examples where this is necessary even if primitives are only used for their canonical purposes?
cheers
Ben