I think I've used it before, but couldn't tell you on what part. I just vaguely remember working out the skewing matrix sometime in the past.
Perhaps the texmap extension could demand no skewing. I can't see it being useful in more than a tiny fraction of cases, and even then it might be more trouble than it's worth since the texture would have to contain unskewing to look OK.
Tim
Perhaps the texmap extension could demand no skewing. I can't see it being useful in more than a tiny fraction of cases, and even then it might be more trouble than it's worth since the texture would have to contain unskewing to look OK.
Tim