Code:
0 !TEXMAP START PLANAR 0 0 0 10 0 0 0 10 0 checker.png
0 !: 4 16 0 0 0 10 0 0 10 10 0 0 10 0
0 !TEXMAP FALLBACK
4 16 0 0 0 10 0 0 10 10 0 0 10 0
0 !TEXMAP END
0 !TEXMAP START CYLINDRICAL 15 10 0 15 0 0 15 10 -5 3.14 checker.png
0 !: 1 16 15 0 0 5 0 0 0 10 0 0 0 5 4-4cyli.dat
0 !TEXMAP FALLBACK
1 16 15 0 0 5 0 0 0 10 0 0 0 5 4-4cyli.dat
0 !TEXMAP END
0 !TEXMAP START SPHERICAL 25 5 0 25 5 -5 30 5 0 3.14 3.14 checker.png
0 !: 1 16 25 5 0 5 0 0 0 5 0 0 0 5 8-8sphe.dat
0 !TEXMAP FALLBACK
1 16 25 5 0 5 0 0 0 5 0 0 0 5 8-8sphe.dat
0 !TEXMAP END
I don't know if it is displayed correctly. I need more information for the SPHERICAL and CYLINDRICAL projection methods since they are difficult to understand. I simply don't know what I should expect when I do a "SPHERICAL" or "CYLINDRICAL" mapping with !TEXMAP...
https://lh3.googleusercontent.com/-_lcQ5...AP_ALL.png