part 15926 (eye ball)


Re: part 15926 (eye ball)
#8
I'm guessing you're viewing it in LDView. The faceting is almost certainly due to a bug in LDView (for which I've not found a solution with acceptable performance). Simply put, LDView's smooth shading doesn't work right when there are two adjacent co-planar triangles, and those triangles lack a type 5 line between them. However, in my opinion, adding a type 5 line between them would be wrongheaded, because LDView's behavior is definitely a bug, and the extra type 5 line would serve no purpose other than to improve the visual quality in LDView, while slowing down rendering in all viewers (including LDView).
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Messages In This Thread
part 15926 (eye ball) - by Nicola - 2014-07-07, 20:44
Re: part 15926 (eye ball) - by Chris Dee - 2014-07-08, 5:16
Re: part 15926 (eye ball) - by Nicola - 2014-07-08, 7:26
Re: part 15926 (eye ball) - by Nicola - 2014-07-09, 7:24
Re: part 15926 (eye ball) - by Roland Melkert - 2014-07-09, 17:16
Re: part 15926 (eye ball) - by Travis Cobbs - 2014-07-10, 4:34
Re: part 15926 (eye ball) - by Nicola - 2014-07-14, 9:10
Re: part 15926 (eye ball) - by Tim Gould - 2014-07-20, 8:08
Re: part 15926 (eye ball) - by Roland Melkert - 2014-07-20, 16:03
Re: part 15926 (eye ball) - by Roland Melkert - 2014-07-20, 19:06
Re: part 15926 (eye ball) - by Tim Gould - 2014-07-20, 19:17
Re: part 15926 (eye ball) - by Nicola - 2014-07-21, 7:43
Re: part 15926 (eye ball) - by Travis Cobbs - 2014-07-22, 19:25

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