No, it's not POV, I tried MODO as virtualrepublic.
As I'm exporting first to Blender, primitive substitution doesn't work (I guess). I can only choose between Low, Medium or High Res Primitives. Maybe Low primitive will do the job, I need to try.
Great advantage of MODO is the easy beveling of every edge. Far more easy than remodelling every "none-LGEO" part to have a nice POV Ray render (which is what I'm currently doing for my renders) :
Here is the same model rendered in POV Ray :
![[Image: 11730086965_2c56b7fe1f_b.jpg]](https://farm6.staticflickr.com/5511/11730086965_2c56b7fe1f_b.jpg)
Here the tyres have been remodelled and used as they were LGEO library parts.
As I'm exporting first to Blender, primitive substitution doesn't work (I guess). I can only choose between Low, Medium or High Res Primitives. Maybe Low primitive will do the job, I need to try.
Great advantage of MODO is the easy beveling of every edge. Far more easy than remodelling every "none-LGEO" part to have a nice POV Ray render (which is what I'm currently doing for my renders) :
Here is the same model rendered in POV Ray :
![[Image: 11730086965_2c56b7fe1f_b.jpg]](https://farm6.staticflickr.com/5511/11730086965_2c56b7fe1f_b.jpg)
Here the tyres have been remodelled and used as they were LGEO library parts.