[LDPartEditor] First Alpha Version News (until 2014-09-19)


Re: [LDPartEditor] Optional Lines
#37
How do you go about rendering conditional lines like that..? It apparently is a big hassle when you do it with OpenGL. What's the stunt here?
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Messages In This Thread
Deadline Change - by Nils Schmidt - 2012-12-25, 11:19
Re: Deadline Change - by Philippe Hurbain - 2012-12-25, 14:30
First Alpha Screenshots - by Nils Schmidt - 2012-12-27, 19:00
Grid implementation done - by Nils Schmidt - 2013-01-08, 23:47
Text Editor Impression - by Nils Schmidt - 2013-01-13, 18:58
Re: Text Editor Impression - by Nils Schmidt - 2014-03-24, 17:54
Startup dialog - by Nils Schmidt - 2013-01-18, 15:25
Re: Startup dialog - by Philippe Hurbain - 2013-01-18, 18:37
Syntax Highlighting - by Nils Schmidt - 2013-01-27, 20:04
Test Environments - by Nils Schmidt - 2014-03-24, 17:32
Another Text Editor Teaser - by Nils Schmidt - 2014-03-24, 17:50
Re: [LDPartEditor] Optional Lines - by Santeri Piippo - 2014-04-05, 16:24
[LDPartEditor] Anaglyph Car - by Nils Schmidt - 2014-05-10, 22:58

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