Adam Badura Wrote:So how is that stored? Judging by how LDView shows it it is not part of the 3D object but rather a "texture" (that would also explain why MLCad doesn't show it).
Why is it so? Would that be too complex to model that as well? Or is it just for historical reasons?
It's a bit of both. It's quite a lot of complexity to render in 3D. That said, you can add the logo by swapping some files around, however this is not recommended for a novice user.
Quote:Are LDraw pieces normalized in any way that would allow to predict orientation of the molded "LEGO" in applications that show it? (It is even more important if build editors - like MLCad - don't show it so it is not visible immediately.) Are there any programs capable of checking for such inconsistency in models or even correct them?
Yes the parts should ideally be designed show the LEGO in the correct orientation when it is optionally switched on (e.g. in LDView or POVray renders). But there is no requirement to do so and it is not guaranteed.
Tim