Simple renderer in .net with SharpGL (openGL)


Re: Simple renderer in .net with SharpGL (openGL)
#47
Ok, I changed to use the lookat at the modelview matrix.

I can now see something, but I need to have still an error in my view.

It's very frustrating Sad

Now I see not the full model, it is cutted. I believe it depends on the near, far, right, left, top, buttom parameters, but I stupid guy can not solve my problem so far. Sad
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Re: Simple renderer in .net with SharpGL (openGL) - by Michael Heidemann - 2013-12-06, 21:22

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