I think so, but i'm not sure. I am a bit confused by my own ancient code (given it uses 1,-1,1 which seems to be the neg y correction and not left/right conversion). In short I think my above code is wrong and/or just plain inefficient
So i did a bit of searching and found you can actually just use right handed stuff in directx just by replacing the LH with RH in all the api calls.
So i did a bit of searching and found you can actually just use right handed stuff in directx just by replacing the LH with RH in all the api calls.