I've come to sort of a dilemma when deciding how steep the slope of the heightfield terrain (attached to this post) should be. Currently I have calculated the heightfield such that the shallowest slope matches part 4515, the next shallowest matches part 60477, and the next shallowest matches part 4286.
![[Image: slope_dilemma_zps6818d994.png]](http://i421.photobucket.com/albums/pp292/SharkD2161/Support/slope_dilemma_zps6818d994.png)
The problem is that the terrain then rises in multiples of 128 ldu, which is not evenly divisible by 24 ldu (the height of a standard LDraw brick) and thus you cannot simply stack bricks upon each other to get to this height. You have to add a few plates.
Which is more important? That the slope matches official bricks, or that you can build to this height using bricks alone?
![[Image: slope_dilemma_zps6818d994.png]](http://i421.photobucket.com/albums/pp292/SharkD2161/Support/slope_dilemma_zps6818d994.png)
The problem is that the terrain then rises in multiples of 128 ldu, which is not evenly divisible by 24 ldu (the height of a standard LDraw brick) and thus you cannot simply stack bricks upon each other to get to this height. You have to add a few plates.
Which is more important? That the slope matches official bricks, or that you can build to this height using bricks alone?