Let me start over.
I've attached the mesh once again, this time normalized to fit within a 1 unit cube.
I want to scale the x and z coordinates by 40960 so that 1 quad = 1 baseplate.
Then I want to scale the y axis by somewhere around ~12000, but then rounded to the nearest 24 units so that the minimum height difference is equal to 1 stud.
It's this last part that is giving me trouble. I haven't found a tool that can do it yet.
I've attached the mesh once again, this time normalized to fit within a 1 unit cube.
I want to scale the x and z coordinates by 40960 so that 1 quad = 1 baseplate.
Then I want to scale the y axis by somewhere around ~12000, but then rounded to the nearest 24 units so that the minimum height difference is equal to 1 stud.
It's this last part that is giving me trouble. I haven't found a tool that can do it yet.