You guys forgot to rotate the model before scaling, LOL. The model is supposed to be a piece of terrain, so you need to scale the bumpy side.
And I'll answer my own question: no I can't simply scale by 255 to get integer values because the height data is not 8 bit like I thought. It is more. I will need to us LDDP like Philippe suggested.
Sorry if I've confused anyone.
And I'll answer my own question: no I can't simply scale by 255 to get integer values because the height data is not 8 bit like I thought. It is more. I will need to us LDDP like Philippe suggested.
Sorry if I've confused anyone.