3DWin and Wavefront Obj


Re: 3DWin and Wavefront Obj
#7
I meant, how do I get integer values simply by scaling? The heightmap is 8 bits, so I should simply be able to scale by 255, right? (The mesh I'm working on now is normalized within a 1 unit cube.)
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Re: 3DWin and Wavefront Obj - by Michael Horvath - 2013-10-18, 14:56

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