LDConfig.ldr problem with colour 11019 Trans_Tan?
Yesterday, 20:59 (This post was last modified: Yesterday, 21:15 by Jens Brühl.)
Yesterday, 20:59 (This post was last modified: Yesterday, 21:15 by Jens Brühl.)
I have a problem with LPub3D rendering LDView with Enable Highlight Steps.
Parts with tan colour now appear transparent instead of just highlighting the edge colour.
https://photos.app.goo.gl/JfhVyvE7CVQzUPqE7
The root cause seems to be in LDConfig.ldr with this change:
0 !LDRAW_ORG Configuration UPDATE 2025-09-18
0 // Last update: Added 11015 Trans_White and 11019 Trans_Tan
LPub3D uses the prefix 110 to show the highlighted parts with a defined edge colour:
# File: LEGOFadeStepColorParts.lst Generated on: 11-07-2025 19:53:40
# This space-delimited list captures the LDraw static color parts (and their subfiles) to support
# step fade and step highlight. Parts on this list are identified in the LDraw library and copied to
# their respective custom directory. Copied files are modified as described in the following
# lines. If fade step is enabled, color codes are replaced with a custom code using the standard
# color code prefixed with [100].
# If using a single fade step color, color codes are replaced with main material color
# code 16 using the fade color set in Preferences. If part highlight is enabled, edge
# color values are replaced with the color value set in Preferences. If part highlight is
# enabled, color codes are replaced with a custom code using the standard color code
# prefixed with [110].
# When fade step is enabled, custom generated files are appended with '-fade',
# for example, ...\custom\parts\99499-fade.dat
# When highlight step is enabled, custom generated files are appended with '-highlight',
# for example, ...\custom\parts\99499-highlight.dat
So LDView now finds the new colour 11019 in LDConfig.ldr to be Trans_Tan, instead of the local definition of LPub3D in the temporary file 42143 - 1.1.1.1-highlight.ldr:
0 !COLOUR LPub3D_Orange CODE 11025 VALUE #D67923 EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Dark_Azure CODE 110321 VALUE #469BC3 EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Yellow CODE 11014 VALUE #FAC80A EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Tan CODE 11019 VALUE #D7BA8C EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Light_Bluish_Grey CODE 11071 VALUE #969696 EDGE #C000FF00 ALPHA 255
0 !SILHOUETTE 1 #C000FF00
1 11071 0 0 0 -1 0 0 0 -1 0 0 0 1 64179.dat
1 11019 0 0 50 0 0 1 0 1 0 -1 0 0 3749.dat
1 11014 0 0 40 1 0 0 0 1 0 0 0 1 69762.dat
1 11014 0 0 -40 1 0 0 0 -1 0 0 0 -1 69762.dat
1 11019 0 0 -70 0 0 -1 0 1 0 1 0 0 99008.dat
1 110321 0 0 -80 1 0 0 0 -1 0 0 0 -1 69779.dat
1 11014 0 0 0 0 0 -1 0 1 0 1 0 0 42143 - 1.1.1.1.1-highlight.ldr
1 11014 -40 0 0 1 0 0 0 1 0 0 0 1 4519.dat
1 11014 -70 0 0 0 0 1 0 1 0 -1 0 0 59443.dat
1 11014 40 0 0 -1 0 0 0 1 0 0 0 -1 4519.dat
1 11014 70 0 0 0 0 -1 0 1 0 1 0 0 59443.dat
1 11025 40 0 -60 0 0 -1 1 0 0 0 -1 0 65304.dat
1 11025 -40 0 -60 0 0 -1 1 0 0 0 -1 0 65304.dat
0 !SILHOUETTE
How to solve this conflict?
Why has the colour 11019 been included in LDConfig.ldr ?
If I remove it there, the problem is solved.
Parts with tan colour now appear transparent instead of just highlighting the edge colour.
https://photos.app.goo.gl/JfhVyvE7CVQzUPqE7
The root cause seems to be in LDConfig.ldr with this change:
0 !LDRAW_ORG Configuration UPDATE 2025-09-18
0 // Last update: Added 11015 Trans_White and 11019 Trans_Tan
LPub3D uses the prefix 110 to show the highlighted parts with a defined edge colour:
# File: LEGOFadeStepColorParts.lst Generated on: 11-07-2025 19:53:40
# This space-delimited list captures the LDraw static color parts (and their subfiles) to support
# step fade and step highlight. Parts on this list are identified in the LDraw library and copied to
# their respective custom directory. Copied files are modified as described in the following
# lines. If fade step is enabled, color codes are replaced with a custom code using the standard
# color code prefixed with [100].
# If using a single fade step color, color codes are replaced with main material color
# code 16 using the fade color set in Preferences. If part highlight is enabled, edge
# color values are replaced with the color value set in Preferences. If part highlight is
# enabled, color codes are replaced with a custom code using the standard color code
# prefixed with [110].
# When fade step is enabled, custom generated files are appended with '-fade',
# for example, ...\custom\parts\99499-fade.dat
# When highlight step is enabled, custom generated files are appended with '-highlight',
# for example, ...\custom\parts\99499-highlight.dat
So LDView now finds the new colour 11019 in LDConfig.ldr to be Trans_Tan, instead of the local definition of LPub3D in the temporary file 42143 - 1.1.1.1-highlight.ldr:
0 !COLOUR LPub3D_Orange CODE 11025 VALUE #D67923 EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Dark_Azure CODE 110321 VALUE #469BC3 EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Yellow CODE 11014 VALUE #FAC80A EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Tan CODE 11019 VALUE #D7BA8C EDGE #C000FF00 ALPHA 255
0 !COLOUR LPub3D_Light_Bluish_Grey CODE 11071 VALUE #969696 EDGE #C000FF00 ALPHA 255
0 !SILHOUETTE 1 #C000FF00
1 11071 0 0 0 -1 0 0 0 -1 0 0 0 1 64179.dat
1 11019 0 0 50 0 0 1 0 1 0 -1 0 0 3749.dat
1 11014 0 0 40 1 0 0 0 1 0 0 0 1 69762.dat
1 11014 0 0 -40 1 0 0 0 -1 0 0 0 -1 69762.dat
1 11019 0 0 -70 0 0 -1 0 1 0 1 0 0 99008.dat
1 110321 0 0 -80 1 0 0 0 -1 0 0 0 -1 69779.dat
1 11014 0 0 0 0 0 -1 0 1 0 1 0 0 42143 - 1.1.1.1.1-highlight.ldr
1 11014 -40 0 0 1 0 0 0 1 0 0 0 1 4519.dat
1 11014 -70 0 0 0 0 1 0 1 0 -1 0 0 59443.dat
1 11014 40 0 0 -1 0 0 0 1 0 0 0 -1 4519.dat
1 11014 70 0 0 0 0 -1 0 1 0 1 0 0 59443.dat
1 11025 40 0 -60 0 0 -1 1 0 0 0 -1 0 65304.dat
1 11025 -40 0 -60 0 0 -1 1 0 0 0 -1 0 65304.dat
0 !SILHOUETTE
How to solve this conflict?
Why has the colour 11019 been included in LDConfig.ldr ?
If I remove it there, the problem is solved.

