Is there a way to declare more than one rotational point? Usually, the point of origin is selected such that it is optimal for rotating a part around its rotational axis/hinge. However, many parts have more than one rotational point. What about adding a HELP or creating a new metacommand specifically for declaring rotational points, however many there may be in a part?
PS. This comes close to declaring clip snapping points, but that is a slightly different story.
PS. This comes close to declaring clip snapping points, but that is a slightly different story.