[Bricksmith] Tip to customize color palette
2011-12-11, 15:10 (This post was last modified: 2011-12-11, 15:10 by Jim DeVona.)
2011-12-11, 15:10 (This post was last modified: 2011-12-11, 15:10 by Jim DeVona.)
Lots of colors are defined in ldconfig.ldr, but in any particularly model I typically only use a small subset of the available colors. As I build the model in Bricksmith, this means a lot of scrolling or searching through the color palette to pick the same couple of colors. Even using the keyboard, this can get tedious. (Too bad there's no "favorite colors" mechanism...)
In fact, you can create custom palettes with just the colors you need by swapping out the ldconfig.ldr file in your LDraw folder for a copy containing only the relevant color definitions. (Keep the original!)
For example, here's the entire ldconfig.ldr I used to build this model:
The Bricksmith color palette just shows you what's defined, so it looks like this:
Tidy and convenient! Don't forget to include the generic main and edge colors. I'm not sure what happens if you don't.
(I'm almost certain I've posted this tip somewhere before, but I can't find a link, so I figured I'd just share it again.)
In fact, you can create custom palettes with just the colors you need by swapping out the ldconfig.ldr file in your LDraw folder for a copy containing only the relevant color definitions. (Keep the original!)
For example, here's the entire ldconfig.ldr I used to build this model:
Code:
0 // LDraw Solid Colours
0 !COLOUR Black CODE 0 VALUE #05131D EDGE #595959
0 !COLOUR Light_Bluish_Gray CODE 71 VALUE #A0A5A9 EDGE #333333
0 !COLOUR Dark_Bluish_Gray CODE 72 VALUE #6C6E68 EDGE #333333
0 !COLOUR Red CODE 4 VALUE #C91A09 EDGE #333333
0 !COLOUR Tan CODE 19 VALUE #E4CD9E EDGE #333333
0 !COLOUR Blue CODE 1 VALUE #0055BF EDGE #333333
0 !COLOUR White CODE 15 VALUE #FFFFFF EDGE #333333
0 // LDraw Transparent Colours
0 !COLOUR Trans_Yellow CODE 46 VALUE #F5CD2F EDGE #8E7400 ALPHA 128
0 !COLOUR Trans_Black CODE 40 VALUE #635F52 EDGE #171316 ALPHA 128
0 !COLOUR Trans_Clear CODE 47 VALUE #FCFCFC EDGE #C3C3C3 ALPHA 128
0 // LDraw Internal Common Material Colours
0 !COLOUR Main_Colour CODE 16 VALUE #7F7F7F EDGE #333333
0 !COLOUR Edge_Colour CODE 24 VALUE #7F7F7F EDGE #333333
The Bricksmith color palette just shows you what's defined, so it looks like this:
Tidy and convenient! Don't forget to include the generic main and edge colors. I'm not sure what happens if you don't.
(I'm almost certain I've posted this tip somewhere before, but I can't find a link, so I figured I'd just share it again.)