Drawing a cylinder from A to B
2014-11-27, 14:56 (This post was last modified: 2014-11-28, 12:15 by Wolstan Dixie.)
2014-11-27, 14:56 (This post was last modified: 2014-11-28, 12:15 by Wolstan Dixie.)
I wish to use the primitive 'cyli.dat' to draw a cylinder from one arbitrary point in 3-space to another arbitrary point in 3-space, ie from (X1,Y1,Z1) to (X2,Y2,Z2) - the points being the centres of the circles defining the two ends of the cylinder. It will have a fixed diameter which I can code in the primitive.
I therefore need a general algorythm which will produce a suitable transformation matrix - I realise there may be more than one, anything that works would do!
I am getting old and slow and understanding transformation matricies is now beyond me - I need the help of a young wiz-kid!
Please!
I therefore need a general algorythm which will produce a suitable transformation matrix - I realise there may be more than one, anything that works would do!
I am getting old and slow and understanding transformation matricies is now beyond me - I need the help of a young wiz-kid!
Please!