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    Thread: [Tool/Web] Get specific part by id out or LDraw with all needed files included
Post: RE: [Tool/Web] Get specific part by id out or LDra...

Christoph Reum Wrote: (2022-06-24, 14:42) -- Hello together, first post here - so first of all: Thanks for the great efforts, people put into LDraw library - this is just amazing! To contribute...
Max Murtazin LDraw File Processing and Conversion 4 105 2022-06-24, 20:45
    Thread: Primitive Reference
Post: RE: Primitive Reference

Lasse Deleuran Wrote: (2022-06-16, 17:17) -- If it is the "Currently available primitives :" sections that are meant, then I think it would make sense to make these dynamic, so that the page doesn't ...
Max Murtazin Help Wanted 3 2,072 2022-06-20, 7:15
    Thread: 1.8.57 Released (CC BY 4.0, subfile selections, file location for linked inlining)
Post: RE: 1.8.57 Released (CC BY 4.0, subfile selections...

May I ask for a feature that would enable fixing one of three axis? It's not very comfortable to rotate model simultaneously in all 3 axis, and I'll be glad if I was able to lock one of them in place,...
Max Murtazin Parts Author Tools 7 715 2022-06-19, 18:57
    Thread: 1.8.56 Beta Released (lines+surface intersections/ shortkeys/ empty subfile warnings)
Post: RE: 1.8.56 Beta Released (lines+surface intersecti...

Nils Schmidt Wrote: (2022-05-23, 20:18) -- Controllable outline thickness is already available. On the UI it looks like this: Smooth shading is already implemented, but works only on the OpenGL ...
Max Murtazin Parts Author Tools 26 2,098 2022-05-23, 20:53
    Thread: 1.8.56 Beta Released (lines+surface intersections/ shortkeys/ empty subfile warnings)
Post: RE: 1.8.56 Beta Released (lines+surface intersecti...

Great job!  Want to request few features I can see be useful: Controllable outline thickness Smooth shading Checking for t-junctions on a selection
Max Murtazin Parts Author Tools 26 2,098 2022-05-21, 13:21
    Thread: Working on a Blender (collada) export, need some help
Post: RE: Working on a Blender (collada) export, need so...

Roland Melkert Wrote: (2022-05-08, 20:14) -- Did not know you can export/import blender node data, I'll have to look into that. Thanks for the pointer. -- There is no native support, but technic...
Max Murtazin Rendering Techniques 50 10,365 2022-05-08, 22:55
    Thread: Working on a Blender (collada) export, need some help
Post: RE: Working on a Blender (collada) export, need so...

Probably best way to handle colors will be using separate material file. Any typical model file format has very limited capabilities of handling materials. I suggest using XML-formatted node file, it'...
Max Murtazin Rendering Techniques 50 10,365 2022-05-08, 15:55
    Thread: Working on a Blender (collada) export, need some help
Post: RE: Working on a Blender (collada) export, need so...

I believe that only way to handle texture like in LDraw is modifying importer
Max Murtazin Rendering Techniques 50 10,365 2022-05-08, 13:14
    Thread: T-Junctions and Y-scaled flat primitives in the Library Spec
Post: RE: T-Junctions and Y-scaled flat primitives in th...

N. W. Perry Wrote: (2022-05-05, 13:15) -- This seems to be the effect already, as reviewers will generally hold for T-junctions. -- They don't always do, but with this being an official standard th...
Max Murtazin Official File Specifications/Standards 20 833 2022-05-05, 13:46
    Thread: T-Junctions and Y-scaled flat primitives in the Library Spec
Post: RE: T-Junctions and Y-scaled flat primitives in th...

N. W. Perry Wrote: (2022-05-05, 0:24) -- What would be the practical effect of disallowing, as far as the part submission and review process? -- Needing to check not only for proper shaping and use...
Max Murtazin Official File Specifications/Standards 20 833 2022-05-05, 11:17
    Thread: T-Junctions and Y-scaled flat primitives in the Library Spec
Post: RE: T-Junctions and Y-scaled flat primitives in th...

Okay, I see now. Minding this, getting rid of T-Junctions is certainly a good idea, but keep in mind that it brings in some unpleasant problems that would meet to be faced later.
Max Murtazin Official File Specifications/Standards 20 833 2022-05-04, 22:12
    Thread: T-Junctions and Y-scaled flat primitives in the Library Spec
Post: RE: T-Junctions and Y-scaled flat primitives in th...

Magnus Forsberg Wrote: (2022-05-04, 20:46) -- It is wrong to call them "Y-scaled". It would be better to talk about "flat prims scaled in three dimensions -- It is the best way we have. Mind that f...
Max Murtazin Official File Specifications/Standards 20 833 2022-05-04, 21:28
    Thread: T-Junctions and Y-scaled flat primitives in the Library Spec
Post: RE: T-Junctions and Y-scaled flat primitives in th...

Thanks for clarification. Still tho, I don't see that much of a point in T-Junctions being disallowed by specs, because it demands change that doesn't affect basically anything as far as I'm aware.
Max Murtazin Official File Specifications/Standards 20 833 2022-05-04, 21:24
    Thread: T-Junctions and Y-scaled flat primitives in the Library Spec
Post: RE: T-Junctions and Y-scaled flat primitives in th...

I should mention that in some cases, for example axle primitives, T-Junctions are something that comes along with the way those primitives are made and how those are usually encased in other primitive...
Max Murtazin Official File Specifications/Standards 20 833 2022-05-04, 20:51
    Thread: [Suggestion] Cure the npeghole primitives
Post: RE: [Suggestion] Cure the npeghole primitives

Magnus Forsberg Wrote: (2022-04-30, 16:28) -- Well, my approach has always been that if I want to change a primitive, I have to do the investigation. I can't just upload a changed primitive, and exp...
Max Murtazin Official File Specifications/Standards 49 6,100 2022-04-30, 17:18
    Thread: [Suggestion] Cure the npeghole primitives
Post: RE: [Suggestion] Cure the npeghole primitives

Magnus Forsberg Wrote: (2022-04-30, 11:53) -- IMO that wrong. They are differently used, and designed. And should be different. Editing them all, would create a bad result -- Actually all numbers up ...
Max Murtazin Official File Specifications/Standards 49 6,100 2022-04-30, 16:46
    Thread: [Suggestion] Cure the npeghole primitives
Post: RE: [Suggestion] Cure the npeghole primitives

Magnus Forsberg Wrote: (2022-04-30, 8:37) -- I don't doubt that you are capable of editing a few primitives, but how about the extensive investigation into the geometry of all the parts using these f...
Max Murtazin Official File Specifications/Standards 49 6,100 2022-04-30, 10:47
    Thread: [Suggestion] Cure the npeghole primitives
Post: RE: [Suggestion] Cure the npeghole primitives

Gerald Lasser Wrote: (2022-04-27, 20:03) -- Yes, it's mostly to reduce clutter in the code EDIT: But the L-Beam looks very tempting now... -- For sure the way to go. If anyone don't have anythin...
Max Murtazin Official File Specifications/Standards 49 6,100 2022-04-29, 20:16
    Thread: 1.8.55 Beta Released (bugfixes / invisible subparts / usability)
Post: RE: Warnings for "empty" subfiles / shortkey wishe...

Philippe Hurbain Wrote: (2022-04-28, 6:56) -- I reckon that. But I was in subpart selection mode, not in vertex selection mode! let's say shift+C for C2L and shift+L for L2C. I guess it will be po...
Max Murtazin Parts Author Tools 5 1,187 2022-04-28, 7:14
    Thread: Working on a Blender (collada) export, need some help
Post: RE: Working on a Blender (collada) export, need so...

I, for some reason, can't message you in PM
Max Murtazin Rendering Techniques 50 10,365 2022-04-27, 16:30