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Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion
Roland Melkert Wrote: (2021-09-05, 17:24)
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Then we pull it all together in the main blueprint, like so:
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In the third image, you combined (A,D,G) (B,E,H) (C,F,I) as the rotator vectors instead ... |
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KristyB |
Rendering Techniques
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12,303 |
2021-09-11, 11:36 |
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Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion
Roland Melkert Wrote: (2021-09-05, 17:24)
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I've been playing around in Unreal Engine using your project and managed to get it to convert correctly (I think).
The problem is the very confusing UE... |
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KristyB |
Rendering Techniques
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14 |
12,303 |
2021-09-06, 16:20 |
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Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion
Roland Melkert Wrote: (2021-09-01, 18:25)
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I actually wanted to take a look at UE4 at some point, but I have zero experience with it at the moment :D
Maybe this weekend if there aren't too many... |
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KristyB |
Rendering Techniques
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14 |
12,303 |
2021-09-01, 19:30 |
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Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion
Roland Melkert Wrote: (2021-08-31, 18:11)
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To go from right handed (LDraw) to left handed (UE4) you need only to flip one axis, I think flipping the Z one is best.
But you need to do that after ... |
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KristyB |
Rendering Techniques
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14 |
12,303 |
2021-09-01, 9:43 |
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Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion
Roland Melkert Wrote: (2021-08-28, 16:20)
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It is right handed, to get the y up it only rotates 180 degrees around x.
the picture might be confusing because it shows an arrow pointing up labeled ... |
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KristyB |
Rendering Techniques
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14 |
12,303 |
2021-08-31, 17:57 |
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Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion
Roland Melkert Wrote: (2021-08-28, 16:20)
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to get the y up it only rotates 180 degrees around x.
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Oh my god this would have taken me forever to work out, that the whole system rotates to get -y U... |
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KristyB |
Rendering Techniques
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14 |
12,303 |
2021-08-30, 9:37 |
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Thread: [SOLVED!] coordinate-handedness confusion
Post: [SOLVED!] coordinate-handedness confusion
What coordinate system do lDraw parts ACTUALLY use? The documentation *says* "Right handed with -y up", but shows a picture of a left-handed -y up coordinate axis.
Further - how would I go about t... |
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KristyB |
Rendering Techniques
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14 |
12,303 |
2021-08-28, 12:31 |
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Thread: Help converting -all- .dat parts to fbx/obj/stl/usd/anyConventionalFileFormat
Post: RE: Help converting -all- .dat parts to fbx/obj/st...
It occurs to me I can also use Python in in blender to script the import/export process, maybe? I'm already pretty familiar with Python, and Toby Nelson's .dat import options would allow me to automat... |
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KristyB |
LDraw File Processing and Conversion
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10 |
11,268 |
2021-08-26, 8:23 |
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Thread: Help converting -all- .dat parts to fbx/obj/stl/usd/anyConventionalFileFormat
Post: RE: Help converting -all- .dat parts to fbx/obj/st...
Travis Cobbs Wrote: (2021-08-22, 21:39)
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LDView itself does not support globbing (*.dat, for example), but it can be called from a batch file that does. It supports command line exports to POV, STL... |
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KristyB |
LDraw File Processing and Conversion
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10 |
11,268 |
2021-08-23, 11:22 |
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Thread: Help converting -all- .dat parts to fbx/obj/stl/usd/anyConventionalFileFormat
Post: Help converting -all- .dat parts to fbx/obj/stl/us...
I'm trying to build a library of game-ready parts for use in video games, and would like a library of low-poly bricks to fall back on for bricks I have not yet converted by hand. I've dug around and t... |
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KristyB |
LDraw File Processing and Conversion
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10 |
11,268 |
2021-08-22, 12:45 |
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Thread: New Blender Importer/Exporter for Blender 2.82
Post: RE: New Blender Importer/Exporter for Blender 2.82
Matthew Morrison Wrote: (2021-04-25, 23:51)
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I'll add that to the list!
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Whenever I try to import the preferences dialog looks funy, the headers for each section show up, but no options( https:... |
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KristyB |
LDraw File Processing and Conversion
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67 |
63,617 |
2021-08-22, 10:58 |