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    Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion

Roland Melkert Wrote: (2021-09-05, 17:24) -- Then we pull it all together in the main blueprint, like so: -- In the third image, you combined (A,D,G) (B,E,H) (C,F,I) as the rotator vectors instead ...
KristyB Rendering Techniques 14 6,684 2021-09-11, 11:36
    Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion

Roland Melkert Wrote: (2021-09-05, 17:24) -- I've been playing around in Unreal Engine using your project and managed to get it to convert correctly (I think). The problem is the very confusing UE...
KristyB Rendering Techniques 14 6,684 2021-09-06, 16:20
    Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion

Roland Melkert Wrote: (2021-09-01, 18:25) -- I actually wanted to take a look at UE4 at some point, but I have zero experience with it at the moment :D Maybe this weekend if there aren't too many...
KristyB Rendering Techniques 14 6,684 2021-09-01, 19:30
    Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion

Roland Melkert Wrote: (2021-08-31, 18:11) -- To go from right handed (LDraw) to left handed (UE4) you need only to flip one axis, I think flipping the Z one is best. But you need to do that after ...
KristyB Rendering Techniques 14 6,684 2021-09-01, 9:43
    Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion

Roland Melkert Wrote: (2021-08-28, 16:20) -- It is right handed, to get the y up it only rotates 180 degrees around x. the picture might be confusing because it shows an arrow pointing up labeled ...
KristyB Rendering Techniques 14 6,684 2021-08-31, 17:57
    Thread: [SOLVED!] coordinate-handedness confusion
Post: RE: coordinate-handedness confusion

Roland Melkert Wrote: (2021-08-28, 16:20) -- to get the y up it only rotates 180 degrees around x. -- Oh my god this would have taken me forever to work out, that the whole system rotates to get -y U...
KristyB Rendering Techniques 14 6,684 2021-08-30, 9:37
    Thread: [SOLVED!] coordinate-handedness confusion
Post: [SOLVED!] coordinate-handedness confusion

What coordinate system do lDraw parts ACTUALLY use? The documentation *says* "Right handed with -y up", but shows a picture of a left-handed -y up coordinate axis. Further - how would I go about t...
KristyB Rendering Techniques 14 6,684 2021-08-28, 12:31
    Thread: Help converting -all- .dat parts to fbx/obj/stl/usd/anyConventionalFileFormat
Post: RE: Help converting -all- .dat parts to fbx/obj/st...

It occurs to me I can also use Python in in blender to script the import/export process, maybe? I'm already pretty familiar with Python, and Toby Nelson's .dat import options would allow me to automat...
KristyB LDraw File Processing and Conversion 10 6,053 2021-08-26, 8:23
    Thread: Help converting -all- .dat parts to fbx/obj/stl/usd/anyConventionalFileFormat
Post: RE: Help converting -all- .dat parts to fbx/obj/st...

Travis Cobbs Wrote: (2021-08-22, 21:39) -- LDView itself does not support globbing (*.dat, for example), but it can be called from a batch file that does. It supports command line exports to POV, STL...
KristyB LDraw File Processing and Conversion 10 6,053 2021-08-23, 11:22
    Thread: Help converting -all- .dat parts to fbx/obj/stl/usd/anyConventionalFileFormat
Post: Help converting -all- .dat parts to fbx/obj/stl/us...

I'm trying to build a library of game-ready parts for use in video games, and would like a library of low-poly bricks to fall back on for bricks I have not yet converted by hand. I've dug around and t...
KristyB LDraw File Processing and Conversion 10 6,053 2021-08-22, 12:45
    Thread: New Blender Importer/Exporter for Blender 2.82
Post: RE: New Blender Importer/Exporter for Blender 2.82

Matthew Morrison Wrote: (2021-04-25, 23:51) -- I'll add that to the list! -- Whenever I try to import the preferences dialog looks funy, the headers for each section show up, but no options( https:...
KristyB LDraw File Processing and Conversion 68 39,293 2021-08-22, 10:58