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Thread: lego instructions app export/import
Post: RE: lego instructions app export/import
Gerald Lasser Wrote: (2022-07-04, 17:53)
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Look for "3D Catalogue LEGO" in Play Store
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It seems it is not available for phones(or mine is to old), but i found apk in the internet.
Quote:
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Stan Isachenko |
LDraw File Processing and Conversion
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6 |
2,942 |
2022-07-04, 18:12 |
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Thread: lego instructions app export/import
Post: RE: lego instructions app export/import
Gerald Lasser Wrote: (2022-07-04, 15:38)
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Is there anything in the APK? I found files only in the cache.
There s also the catalogue app which has much higher resolution stuff, that is not really... |
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Stan Isachenko |
LDraw File Processing and Conversion
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6 |
2,942 |
2022-07-04, 15:49 |
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Thread: lego instructions app export/import
Post: RE: lego instructions app export/import
Max Murtazin Wrote: (2022-07-04, 13:45)
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Model files can be ripped straight from the Unity app itself - ripping assets from those is fairly easy
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Oh, true. I got all downloaded content from my ... |
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Stan Isachenko |
LDraw File Processing and Conversion
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6 |
2,942 |
2022-07-04, 14:46 |
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Thread: lego instructions app export/import
Post: lego instructions app export/import
Hello everyone. I have seen on part tracker parts, that were converted from LEGO instructions app.
Just out of curiosity, how do you do it? As I understand it is Unity app, so do you somehow rip it f... |
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Stan Isachenko |
LDraw File Processing and Conversion
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6 |
2,942 |
2022-07-04, 12:40 |
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Thread: Technic 2017
Post: RE: 42068 - Airport Rescue Vehicle
http://www.brickshelf.com/gallery/angmarec/Technic/42068_-_airport_rescue_vehicle_1.png |
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Stan Isachenko |
Official Models
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28 |
36,822 |
2017-09-06, 20:09 |
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Thread: Pharaoh's Quest
Post: RE: Pharaoh's Quest
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Stan Isachenko |
Official Models
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22 |
24,939 |
2017-09-05, 19:05 |
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Thread: Pharaoh's Quest
Post: RE: Pharaoh's Quest
http://www.brickshelf.com/gallery/angmarec/PharaohQuest/7306_-_golden_staff_guardians_3.png
http://www.brickshelf.com/gallery/angmarec/PharaohQuest/7325_-_cursed_cobra_statue.png
http://www.brickshe... |
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Stan Isachenko |
Official Models
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22 |
24,939 |
2017-09-05, 19:04 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
I played around with few other parts, and fiigured out that they differs a lot from original. So it is sensless to convert them( |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2016-01-04, 22:11 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
http://www.rockraidersunited[dot]com/forum/
try to look here |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-29, 7:33 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
ups, o forgot to add tail connector |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-26, 19:43 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
Thank you a lot. Almost done. Left 2 things.
1. I dont know what ID i have to give to arm, but if it movable it has to be separate part.
2. Edges and condlines( it is my curse, i always have problem... |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-26, 15:38 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
Still need few advices:
1. I want to make bottom part using primitives, but i don't know what i have to use for rounded corners, and rounded side, can someone help me.
2. I dont know, if his arm a... |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-25, 18:43 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
I founs solution, i sacle up original mesh 50 times, than convert, and get great looking result |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-25, 15:33 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
Oh, thats help, but still, mesh i got grom it very veird, it looks not nice, can you please advice me, what paremeters should i check |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-25, 14:12 |
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Thread: Mesh from Lego games
Post: Re: Mesh from Lego games
probably i am doing something wrong, but when i convert from stl to dat, i get few trialngles and thats all.
I convert *.obj to *.stl
I use stl to dat tool.
But dat appears to be almost empty |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-25, 13:45 |
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Thread: Mesh from Lego games
Post: Mesh from Lego games
Hi all. I found way how to extract mesh from Lego Star Wars. I have this *.obj file, but i have questions. Is there any way to convert it to dat format, and find right scale. If we find solution, we c... |
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Stan Isachenko |
Parts Authoring
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17 |
22,477 |
2015-12-23, 20:48 |
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Thread: Error in part 43744 (Animal Phoenix)
Post: Re: Error in part 43744 (Animal Phoenix)
Thanks Philo for fixing my old bugs. My job doesn't left me enough time for ldraw parts authoring right now((( |
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Stan Isachenko |
Part Requests
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4 |
5,641 |
2015-11-05, 21:50 |
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Thread: Rendering speed and subparting
Post: Re: Rendering speed and subparting
I think no. Almost all render engines first parse all subparts and then render all polygons from them. So i think there is no difference. |
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Stan Isachenko |
Parts Authoring
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6 |
7,458 |
2015-07-02, 13:33 |
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Thread: LDForge
Post: Re: [0.3-140907-1955] LDForge - Tha beta is fixed
Wow, great job, program works much faster and much more stable. |
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Stan Isachenko |
Parts Author Tools
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27 |
44,511 |
2014-09-07, 21:21 |
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Thread: LDForge
Post: Re: [0.3-140907-0115] LDForge - Tha beta is out
libgcc_s_dw2-1.dll
libstdc++-6.dll
libwinphtread-1.dll
I downloaded them but next i got QT Failed to load platform plugin “windows” |
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Stan Isachenko |
Parts Author Tools
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27 |
44,511 |
2014-09-07, 11:17 |