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Thread: LPUB Callout Pointer syntax & bending
Post: RE: LPUB Callout Pointer syntax & bending
David Manley Wrote: (2017-10-16, 20:46)
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Jörg Schwarzländer Wrote: (2017-10-16, 17:50)
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I was testing and using LPub3D. I use linear projection of textures to model stickers. LPub3D is supportin... |
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Jörg Schwarzländer |
LDraw Editors and Viewers
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4 |
8,303 |
2017-10-17, 12:57 |
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Thread: LPUB Callout Pointer syntax & bending
Post: RE: LPUB Callout Pointer syntax & bending
Bertrand Lequy Wrote: (2017-10-13, 20:17)
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Jörg Schwarzländer Wrote: (2017-10-09, 20:12)
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Can someone please explain to me the meaning/syntax of the Parameter in the both metas
0 !LPUB CALLO... |
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Jörg Schwarzländer |
LDraw Editors and Viewers
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4 |
8,303 |
2017-10-16, 17:50 |
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Thread: LPUB Callout Pointer syntax & bending
Post: LPUB Callout Pointer syntax & bending
Can someone please explain to me the meaning/syntax of the Parameter in the both metas
0 !LPUB CALLOUT POINTER (TOP_LEFT|TOP_RIGHT|BOTTOM_LEFT|BOTTOM_RIGHT)
0 !LPUB CALLOUT POINTER (TOP|BOTT... |
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Jörg Schwarzländer |
LDraw Editors and Viewers
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4 |
8,303 |
2017-10-09, 20:12 |