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    Thread: LPUB Callout Pointer syntax & bending
Post: RE: LPUB Callout Pointer syntax & bending

David Manley Wrote: (2017-10-16, 20:46) -- Jörg Schwarzländer Wrote: (2017-10-16, 17:50) -- I was testing and using LPub3D. I use linear projection of textures to model stickers. LPub3D is supportin...
Jörg Schwarzländer LDraw Editors and Viewers 4 8,303 2017-10-17, 12:57
    Thread: LPUB Callout Pointer syntax & bending
Post: RE: LPUB Callout Pointer syntax & bending

Bertrand Lequy Wrote: (2017-10-13, 20:17) -- Jörg Schwarzländer Wrote: (2017-10-09, 20:12) -- Can someone please explain to me the meaning/syntax of the Parameter in the both metas 0 !LPUB CALLO...
Jörg Schwarzländer LDraw Editors and Viewers 4 8,303 2017-10-16, 17:50
    Thread: LPUB Callout Pointer syntax & bending
Post: LPUB Callout Pointer syntax & bending

Can someone please explain to me the meaning/syntax of the Parameter in the both metas 0 !LPUB CALLOUT POINTER (TOP_LEFT|TOP_RIGHT|BOTTOM_LEFT|BOTTOM_RIGHT) 0 !LPUB CALLOUT POINTER (TOP|BOTT...
Jörg Schwarzländer LDraw Editors and Viewers 4 8,303 2017-10-09, 20:12