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    Thread: Problem with transformation matrices on some parts
Post: RE: Problem with transformation matrices on some p...

Max Murtazin Wrote: (2023-04-10, 18:29) -- You should use model.ldr file for .io-s -- So I have to resolve all of the parts and subparts manually to get a full mesh to display it ok. Is there a wa...
Florentin LDraw File Processing and Conversion 9 2,574 2023-04-12, 18:43
    Thread: Problem with transformation matrices on some parts
Post: RE: Problem with transformation matrices on some p...

Jonathan N Wrote: (2023-04-10, 14:07) -- Different libraries have different conventions for how the matrix entries are initialized and accessed. You should be able to call the decompose function on y...
Florentin LDraw File Processing and Conversion 9 2,574 2023-04-10, 15:05
    Thread: Problem with transformation matrices on some parts
Post: RE: Problem with transformation matrices on some p...

So you want me to read in the values like this? Code: -- const splittedLine = this.splitter(line, " ", 14); let transform = new Matrix4(); transform.set(   parseFloat(splittedLine[5]), parseFloat(sp...
Florentin LDraw File Processing and Conversion 9 2,574 2023-04-10, 11:00
    Thread: Problem with transformation matrices on some parts
Post: RE: Problem with transformation matrices on some p...

first Magnus Forsberg Wrote: (2023-04-08, 11:57) -- No, you are correct. Two stud primitives are incorrectly flipped in 4733, and should be corrected. Stud primitives should be rotated into the wa...
Florentin LDraw File Processing and Conversion 9 2,574 2023-04-08, 12:25
    Thread: Problem with transformation matrices on some parts
Post: Problem with transformation matrices on some parts

Howdy! I hope I am on the correct forum with this post :P   So I am trying to program a 3d viewer for my files for my website. And I got most stuff working, but now I noticed that when loading some...
Florentin LDraw File Processing and Conversion 9 2,574 2023-04-08, 9:07