[LDPE] 1.8.69 Released (STL-Import / Line size changes, INVERTNEXT error detection) - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html) +--- Thread: [LDPE] 1.8.69 Released (STL-Import / Line size changes, INVERTNEXT error detection) (/thread-27574.html) |
[LDPE] 1.8.69 Released (STL-Import / Line size changes, INVERTNEXT error detection) - Nils Schmidt - 2023-07-15 Hi, you can import STL files into LDPE now (binary and ASCII STL). And thanks to Willy's and Magnus' feedback I fixed two errors. One solution improves the speed for the change of the line size alot. The other solution corrects the detection on invalid "0 BFC INVERTNEXT" meta statements. As always, you can download LDPE from this page: http://nilsschmidt1337.github.io/ldparteditor/ Changelog: (1 new feature and 2 bug fixes) With this release you will be able to...
The following critical issue is fixed:
The program was tested intensively with "real world" files. However, something can go wrong in about 140.000 lines of code. Installation on Windows:
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software. LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well. System Requirements: Minimum System Requirements:
RE: [LDPE] 1.8.69 Released (STL-Import / Line size changes, INVERTNEXT error detection) - Javier Orquera - 2023-07-15 (2023-07-15, 14:12)Nils Schmidt Wrote: Hi, Great news!: now I can avoid the use of Stud.io Part Designer by exprting from *.fbx (Lego Builder app extension when opened in Asset studio) to *.stl, in Blender, and then in LDPE. Thanks Nils!! |