LDraw.org Discussion Forums
[LDPatternCreator] Release 1.7.0 (triangulation improvements and primitive bug-fix) - Printable Version

+- LDraw.org Discussion Forums (https://forums.ldraw.org)
+-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html)
+--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html)
+--- Thread: [LDPatternCreator] Release 1.7.0 (triangulation improvements and primitive bug-fix) (/thread-23466.html)



[LDPatternCreator] Release 1.7.0 (triangulation improvements and primitive bug-fix) - Nils Schmidt - 2019-06-09

Hey,

on Magnus' and Steffen's workstations the "fast triangulation" feature was not working as expected.
I corrected the implementation and now it works better on all machines.

Download and install the latest LDPatternCreator release directly from sourceforge.net.

Change log:

New features:
  • Fast triangulation will now find the nearest edge not the nearest vertex pair. It is also more responsive.
  • Auto-corrections for primitive data when loading a file

Fixed bugs:
  • Fast triangulation did not work on some machines
  • Undo/redo with primitives broke sometimes the stored primitive data

As always, I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils


RE: [LDPatternCreator] Release 1.7.0 (triangulation improvements and primitive bug-fix) - Willy Tschager - 2019-06-09

(2019-06-09, 12:28)Nils Schmidt Wrote:
  • Auto-corrections for primitive data when loading a file

HURRAY! My prims are back!

w.


RE: [LDPatternCreator] Release 1.7.0 (triangulation improvements and primitive bug-fix) - Magnus Forsberg - 2019-06-09

(2019-06-09, 12:28)Nils Schmidt Wrote: Hey,

on Magnus' and Steffen's workstations the "fast triangulation" feature was not working as expected.
I corrected the implementation and now it works better on all machines.

Sorry, but it still doesn't work on my machine....


Broken "fast triangulation" feature - Nils Schmidt - 2019-06-10

(2019-06-09, 15:02)Magnus Forsberg Wrote: Sorry, but it still doesn't work on my machine....

:(  Is "Fast triangulation" active?
I will remove this confusing switch in a future release,
since it makes no sense to deactivate it.


.png   FastTriangulation.png (Size: 19.17 KB / Downloads: 52)


RE: Broken "fast triangulation" feature - Mikkel Bech Jensen - 2019-06-10

(2019-06-10, 9:32)Nils Schmidt Wrote: Sad  Is "Fast triangulation" active?
I will remove this confusing switch in a future release,
since it makes no sense to deactivate it.

Please, do not remove "Fast Triangulation II"-deactivation as that feature can be quite annoying at times. It's still brilliant, but some times it is just in the way.
I don't know about the original "Fast Triangulation" feature. I don't think there is a reason to disable it as it makes the authoring process much easier, but it seems nice to have the option?


RE: Broken "fast triangulation" feature - Nils Schmidt - 2019-06-10

(2019-06-10, 14:39)Mikkel Bech Jensen Wrote: Please, do not remove "Fast Triangulation II"-deactivation as that feature can be quite annoying at times. It's still brilliant, but some times it is just in the way.
I don't know about the original "Fast Triangulation" feature. I don't think there is a reason to disable it as it makes the authoring process much easier, but it seems nice to have the option?

Ok, I will keep "Fast Triangulation II".
I will rename it to a proper description about what it really does:


"Create new vertices while adding triangles
(Fast Triangulation II)"


RE: Broken "fast triangulation" feature - Willy Tschager - 2019-06-10

[gaia],

so you're still around! Admired your fantastic work on the monorail tracks (though I had to HOLD vote some :-P) and obviously I hope you return to fix them.

w.