2024-03-15, 21:32
(2024-03-15, 21:21)Gerald Lasser Wrote: [ -> ]Roland, I tried to search, but I could not find the sample for the interactive animation... where can I find it? thanks
It's 8848.mpd from the file/examples menu.
(2024-03-15, 21:21)Gerald Lasser Wrote: [ -> ]Roland, I tried to search, but I could not find the sample for the interactive animation... where can I find it? thanks
(2024-03-15, 21:32)Roland Melkert Wrote: [ -> ]It's 8848.mpd from the file/examples menu.
(2024-05-09, 18:07)Cam's Bricks Wrote: [ -> ]I have most of my custom parts divided up into their sources and I would like to create a bin for them, ideally based on their file path.
Is this possible?
(2024-05-09, 18:14)Cam's Bricks Wrote: [ -> ]And while I am here, is it possible to get the categories as a text list similar to studio? I know that is kind of the forbidden name around here but I find the part navigation to be easier to manage than going up and down a folder structure.
(2024-05-09, 18:14)Roland Melkert Wrote: [ -> ]Interesting but I think it's currently only possible if they sit in subfolders (like s\ ) of if they have special keywords or categories.
For this to work cleanly I would need to add 'names' to libraries so you could filter on those. Currently bin rules can only filter on official/unoffical.
It put it on my nice to have list.
(2024-05-09, 20:17)Cam's Bricks Wrote: [ -> ]in order for it to work, I would need to add a category meta to the custom files to then be able to sort in a pbg file?Yes that is an option, a filtering pbg can than use an include rule on that category.
(2024-05-09, 20:20)Cam's Bricks Wrote: [ -> ]And even more questions, Do PBGs have to be in the main partBin folder to work or could I put them in the parts folder(s)?All pbg files must be in the partBin folder. You can make subfolder inside it though.
(2023-09-07, 1:24)N. W. Perry Wrote: [ -> ]I have two probably minor suggestions for the next round of updates:I've been looking into this and the default value is actually the same as used in LDView and LPub.
1. I'd like to be able to set the default step rotation from the GUI. It could be a menu item under Prefs->Editing, and/or in the Step Properties dialog, the addition of a "Use as def" button. (Would only work for ABS step rotations I guess.) Right now you can set the default rotation by editing main.cfg, but you first need to know the matrix to use…
(2023-09-07, 1:24)N. W. Perry Wrote: [ -> ]2. I'd like to be able to set default directories for Open and Save. (Or is there already a way?) Right now it looks like the only option is the last used directory, which is often handy. But I'd like to set my Models dir as the default, because for some reason I can't navigate upwards in the directory tree in the Save and Open dialogs. If I want to change to another directory, I have to drill down each time from the top level of my computer.Is this still an issue as the clean way to do this, would be to make all folder io stuff aware of a 'the last used/static' option. And adding a new dialog to set those options. This is not something I put high on my 'fun to do' list
(2023-12-01, 4:19)CJ H. Wrote: [ -> ]The discussion about partsbin configuration above made me remember to put in this feature request, which I've been meaning to do for a long time: would it be possible to add to the "Part bin display filter" dialog the ability to inculde/exclude prints/stickers/duplo/quatro?I've been looking into this and there arn't any real universal ways to exclude those things like the other 'include' option checkboxes (those are all based on !LDRAW_ORG)
Quote:So the easiest way for me to add this would be extending the search group pbg format to include a base filter.
(2024-05-19, 21:56)Roland Melkert Wrote: [ -> ]I've been looking into this and the default value is actually the same as used in LDView and LPub.
If you change it, things will look different in LPub etc. I think this is why I made it a main.cfg thing only.
The 'normal' way of changing the base is to put an abs rotation in the first step. (the step properties dialog has a sample view button.)
An alternative could be to add an option to automatically make the first step an abs rotation one with a custom rotation?
Quote:Is this still an issue as the clean way to do this, would be to make all folder io stuff aware of a 'the last used/static' option. And adding a new dialog to set those options. This is not something I put high on my 'fun to do' list![]()
Quote:Anyone has additional thoughts about any of the above points?
(2024-05-19, 22:48)N. W. Perry Wrote: [ -> ]I may have mentioned this before, but is there a way to filter (or even sort) the part bin view by color? Makes it easier to cross-check against official set inventories.You want the partbiin contents limited to parts available in the current working color?
(2024-05-20, 7:13)Roland Melkert Wrote: [ -> ]You want the partbiin contents limited to parts available in the current working color?
If so this is currently not possible closest thing would be if you make pbg's for each color and navigate the resulting tree.
(2024-05-20, 19:16)N. W. Perry Wrote: [ -> ]No, just a way to filter the view. So just as I can type "brick" or "2x4" in the search filter, I'd like to also be able to type e.g. a color number and have the view limited to only that color (plus whatever other filter I have entered).
For my purposes it would be enough to enter a search filter of "brick 2x color=4" and it would show me all the red bricks of 2x2, 2x4, 2x8 etc.
(2024-05-20, 21:04)Roland Melkert Wrote: [ -> ]So just filtering on the fixed colors as given in a pbg?
I could introduce a special token for it like the current nxn and !
Maybe # like "brick 2x4 #4"
(2023-11-29, 20:47)Cam's Bricks Wrote: [ -> ]Might it be possible to select how the pan/orbit functions work?
I come from a heavy AutoCAD back ground. I use the Spin mode instead of the track ball. I would like the middle mouse button to be pan and Shift + middle mouse button to be orbit.
Currently left or right mouse button will orbit and shift + either will pan.
(2024-05-25, 22:05)Roland Melkert Wrote: [ -> ]I've added this but I find it highly anoying myself
As rotation/panning behaviour is now based on an toggle option, I was wondering if people would like to have a third option for panning and/or rotating the editing camera?
(2024-05-27, 9:26)Fredrik Hareide Wrote: [ -> ]Looking forward to this! When will you release it?Big +1 here
(2024-05-27, 9:26)Fredrik Hareide Wrote: [ -> ]Looking forward to this! When will you release it?
(2024-05-19, 22:48)N. W. Perry Wrote: [ -> ]I suppose making the first step an abs rotation is a good solution—and any rel rotations following it would be based on the current (abs) rotation, not the default one, right?Yes only the first one would be abs by default, all others work like normal. The first one can also be changed later as it will only be applied once when starting a new subfile.
(If I had to choose, the much bigger wish for me would be setting a rotation for the final step of a model without having to add an extra (blank) step at the end. It hurts me just a little bit to have 29 steps in my model when there are only 28 in the instructions.)
(2024-05-20, 21:04)Roland Melkert Wrote: [ -> ]So just filtering on the fixed colors as given in a pbg?I've added this using '@' (# is already used to enter hexadecimal color numbers)
I could introduce a special token for it like the current nxn and !
Maybe # like "brick 2x4 #4"
brick 2x4 @4
brick 2x4 @#8FFFFFF
!brick !@15
(2024-05-28, 21:40)Roland Melkert Wrote: [ -> ]Yes only the first one would be abs by default, all others work like normal. The first one can also be changed later as it will only be applied once when starting a new subfile.
Quote:The extra step thing is indeed annoying, but it stems from LDraw models always having at least one step. So the 0 STEP line actually marks the END of a step while most people associate it with the beginning of a step. Although I do believe LPub ignores the last step if it's empty.
Quote:I've added this using '@' (# is already used to enter hexadecimal color numbers)
So you can now do, eg:
orCode:brick 2x4 @4
or evenCode:brick 2x4 @#8FFFFFF
Code:!brick !@15
Only one color can be given though so it works like a AND upon the other filter text.
(2024-05-19, 22:48)N. W. Perry Wrote: [ -> ]Right, and in particular from the STEP command being optional(?) for the last step. I think the LPub behavior is what I'd really like—ignore the final step unless it contains non-whitespace lines. (I would say unless it contains parts, but there are cases where official instructions have steps where no parts are added, such as connecting two assemblies, or swinging a hinge into place, etc. So you might use a comment line to make such a step appear.)With LDCad being an editor, I don't think it should hide empty steps. But I have been thinking about a instruction/booklet mode for the 2.0 version.
(2024-05-29, 21:12)Roland Melkert Wrote: [ -> ]With LDCad being an editor, I don't think it should hide empty steps. But I have been thinking about an instruction/booklet mode for the 2.0 version.
Quote:As for the rotation step stuff, currently I'm leaning towards adding a 'favourites' for step configurations. And one of those can be set as a default.
(2024-05-29, 21:12)Roland Melkert Wrote: [ -> ]With LDCad being an editor, I don't think it should hide empty steps. But I have been thinking about a instruction/booklet mode for the 2.0 version.
As for the rotation step stuff, currently I'm leaning towards adding a 'favourites' for step configurations. And one of those can be set as a default.
(2024-06-03, 11:01)Cam's Bricks Wrote: [ -> ]I have many ideas about something like this but have little experience on the coding side. Would it be possible to help without code? Maybe some mockups of layouts and features?
Would you also have it make the instruction books as png or pdf or just make the stepping better?
(2024-06-21, 8:24)Philippe Hurbain Wrote: [ -> ]Is it possible to create an MPD embedding ALL official and unofficial parts? My use case is to render (or create BIs for) a model with Studio without fiddling with all part incompatibilities, libraries not in sync causing missing subparts and so on...
The complete scenario would be to embed all parts, add a prefix to avoid any conflict with existing Studio parts, extract these parts from MPD with MPDwizard, and place them in Studio CustomParts folder. After that, the model _should_ import flawlessly in Studio.
(2024-06-21, 8:24)Philippe Hurbain Wrote: [ -> ]Is it possible to create an MPD embedding ALL official and unofficial parts?
(2024-06-21, 22:04)Roland Melkert Wrote: [ -> ]Adding an second check box to the embed section of the cleaner should make it possible though.That would be awesome
(2024-06-22, 13:45)N. W. Perry Wrote: [ -> ]Dynamic parts would still require some manual processing, no?Maybe not, depends on template. The LQ ones based on existing part segments should work. Need to experiment
0 //Comment text
(2024-06-27, 10:35)Jaco van der Molen Wrote: [ -> ]Right click in the LDraw code and choose: Add commentI agree that the right click method would be more convenient, but you can already add a comment using the comment "part" in parts bin top/special parts/misc non visual Ldraw items/comment
(2024-06-27, 11:27)Cam's Bricks Wrote: [ -> ]Could a "Connect" button be added where it reveals the snap data and allows a user to select a part/group of parts/sub model, then select a snap point (ie stud), then select another snap point (ie anti-stud) and then it moves the selection accordingly?
Studio has this feature and I saw a different post about snapping and thought this might be something that isnt too hard to implement because of the robust snapping library you have already created.
(2024-06-27, 15:24)Philippe Hurbain Wrote: [ -> ]I agree that the right click method would be more convenient, but you can already add a comment using the comment "part" in parts bin top/special parts/misc non visual Ldraw items/comment
(2024-06-27, 17:11)Roland Melkert Wrote: [ -> ]I added snap point selection to 1.7, while selected press the tab key to rotate trough the available snap points (the editing pin will jump to them).
To visualize them press F11, although that's more a developer tool that used to be just available in debug builds
(2024-07-15, 22:04)N. W. Perry Wrote: [ -> ]Is there an easier view to visualize exactly where the origin is?Not except for the static grid (you are already using this, I think)
(2024-08-20, 5:12)Sam Potter Wrote: [ -> ]is it possible to for the partbin to show parts count usage in the main partbin (like the "model content category" does) e.g, if i add a 1x1 brick to my model it should show up in the brick category with a 1? if not please add the optionSorry not at the moment. It only works for part bin items having a non zero count set in their pbg.
(2024-08-20, 20:41)Roland Melkert Wrote: [ -> ]Not except for the static grid (you are already using this, I think)
I guess you could use a marker part from the special tools bin. But that's not really what it was supposed to do.
Sorry not at the moment. It only works for part bin items having a non zero count set in their pbg.
I will look into adding it to the other items trough some option. But Beta 2 is close to completion so it probably wont be available in that version.
(2024-08-20, 21:21)Sam Potter Wrote: [ -> ]Is it possible to have different grid options for each axis (1 stud for horizontal, 1 plate for vertical ?Yes, by editing or adding the grid configuration. 'Mesh with spanner' icon in toolbar just before the two hart ones.
(2024-08-20, 21:21)Sam Potter Wrote: [ -> ]Also are you planning I guess for ldcad 2 to have an outliner like blender doe's, (or like stud.io) it makes it so much easier to control parts like hide, move ect?I'm not sure jet how 2.0 will do selection indication, it is still very alpha.
(2024-08-20, 22:45)Roland Melkert Wrote: [ -> ]Yes, by editing or adding the grid configuration. 'Mesh with spanner' icon in toolbar just before the two hart ones.
(2024-08-21, 0:10)Sam Potter Wrote: [ -> ]i'm not sure i get it, also what is "slide"?
can you please elaborate
(2024-09-19, 6:01)Sam Potter Wrote: [ -> ]please add the ability to remember permanently each pieces pivot/origin point (selection center trough) custom position (it shouldn't revert back to its default origin when you deselect it)
(2024-09-19, 17:15)Roland Melkert Wrote: [ -> ]If this is purly because of eg hinge rotation points etc, you can also rotate trough the snap points using the tab key.
(2024-11-10, 23:20)N. W. Perry Wrote: [ -> ]Would it be very tricky to add a Go To Step… menu option, which opens a dialog box where I could just type in the step number I want to view? Having just finished a 400-step build, it would be a little quicker than scrolling through the list of steps!
(2024-05-09, 18:07)Cam's Bricks Wrote: [ -> ]I have most of my custom parts divided up into their sources and I would like to create a bin for them, ideally based on their file path.
Is this possible?