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Hi all,

Because I probably won't ever build it for real, I began digitizing the 75192 Millennium Falcon just for fun.
Reaching step 378 I ran into something strange which is I think an illegal connection?
[attachment=2921]
The red liftarm won't fit here?
There are a few other curious things I ran in to, like why they use two 1x4 tiles instead of one 1x8 at some stage.

And the usage of different colors at some stages of building mirrored sub-assemblies.

I find the choices LEGO makes a bit strange sometimes. Sure it has to do with pricing, amount of parts, availability, but sometimes I simply do not understand why they do what they do.

Example: in step 256 they use a DBG 1x10 plate somewhere. Then in step 294 in the mirrored subassembly this same 1x10 is suddenly LBG?
I see why some mirrored parts are different: the ship is not exactly mirrored either and I guess they try to mimic damage, repairs and modifications and stuff, but sometimes it does not make sense. (where most of the time it does make perfect sense though why they use certain parts and colors)

Still: the model is superb and techniques used fantastic and very clever, like we'd expect from our Danish friends with such a model.

Once finished I'll post the LDraw model here (which should take a while...)
(2017-10-13, 12:18)Jaco van der Molen Wrote: [ -> ]Reaching step 378 I ran into something strange which is I think an illegal connection?
The red liftarm won't fit here?
Confirmed... If I build the model in LDCad, the distance between pins is 42.4 ldu. Situation is worse with LDD: pin holes are a bit closer to top of Technic brick (a well known LDraw approximation) making the diagonal pins even further apart at 43.1ldu. In any case, LDD refuses to fit the diagonal beam!

...good luck with this HUGE model!
Jaco, do you have the sticker sheet scanned somewhere? would be good to do them as well.
There is also a new cone piece, 10x5x somehting... for the windscreen...
(2017-10-13, 14:29)Gerald Lasser Wrote: [ -> ]Jaco, do you have the sticker sheet scanned somewhere? would be good to do them as well.
There is also a new cone piece, 10x5x somehting... for the windscreen...

Actually I found it at Brickowl. But at low resolution.
I made texture map parts for almost all parts.

Can someone provide a higher res image?
(2017-10-13, 13:29)Philippe Hurbain Wrote: [ -> ]
(2017-10-13, 12:18)Jaco van der Molen Wrote: [ -> ]Reaching step 378 I ran into something strange which is I think an illegal connection?
The red liftarm won't fit here?
Confirmed... If I build the model in LDCad, the distance between pins is 42.4 ldu. Situation is worse with LDD: pin holes are a bit closer to top of Technic brick (a well known LDraw approximation) making the diagonal pins even further apart at 43.1ldu. In any case, LDD refuses to fit the diagonal beam!

...good luck with this HUGE model!

Thanks.
Isn't strange that LEGO uses a connection like this?
I know they use illegal connections now and then, but still it is strange.
(2017-10-13, 17:24)Jaco van der Molen Wrote: [ -> ]
(2017-10-13, 13:29)Philippe Hurbain Wrote: [ -> ]Confirmed... If I build the model in LDCad, the distance between pins is 42.4 ldu. Situation is worse with LDD: pin holes are a bit closer to top of Technic brick (a well known LDraw approximation) making the diagonal pins even further apart at 43.1ldu. In any case, LDD refuses to fit the diagonal beam!

...good luck with this HUGE model!

Thanks.
Isn't strange that LEGO uses a connection like this?
I know they use illegal connections now and then, but still it is strange.

Are you sure it's "illegal"? It seems to me purely by looking at the picture that the click hinges should have plenty of give to make this connection work fine in real life, without deforming parts over time.
(2017-10-13, 17:19)Jaco van der Molen Wrote: [ -> ]
(2017-10-13, 14:29)Gerald Lasser Wrote: [ -> ]Jaco, do you have the sticker sheet scanned somewhere? would be good to do them as well.
There is also a new cone piece, 10x5x somehting... for the windscreen...

Actually I found it at Brickowl. But at low resolution.
I made texture map parts for almost all parts.

Can someone provide a higher res image?

In the (PDF) instructions about half the stickers are in a very good quality, one corridor is missing and two other sticker (damage. and one I cannot assign)
(2017-10-13, 19:46)Travis Cobbs Wrote: [ -> ]
(2017-10-13, 17:24)Jaco van der Molen Wrote: [ -> ]Thanks.
Isn't strange that LEGO uses a connection like this?
I know they use illegal connections now and then, but still it is strange.

Are you sure it's "illegal"? It seems to me purely by looking at the picture that the click hinges should have plenty of give to make this connection work fine in real life, without deforming parts over time.

The connection with real parts is under no stress at all, the 3L Liftarm slides on the axles like butter. No force at all
(2017-10-13, 19:46)Travis Cobbs Wrote: [ -> ]
(2017-10-13, 17:24)Jaco van der Molen Wrote: [ -> ]Thanks.
Isn't strange that LEGO uses a connection like this?
I know they use illegal connections now and then, but still it is strange.

Are you sure it's "illegal"? It seems to me purely by looking at the picture that the click hinges should have plenty of give to make this connection work fine in real life, without deforming parts over time.

I was not sure it was illegal, but since it didn't fit digitally I thought it might be.
With real LEGO it is surely possible, like Gerald says.
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