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    Thread: Using 3DXML Captures as Parts
Post: RE: Using 3DXML Captures as Parts

I needed them primarily for some rendering that I wanted to get done purely in LDraw, rather than having to go back and fourth between programs and renderers. I wasn't planning to share them, because ...
Tanner S. Parts Authoring 8 11,786 2016-06-07, 19:42
    Thread: Using 3DXML Captures as Parts
Post: RE: Using 3DXML Captures as Parts

Travis Cobbs Wrote: (2016-06-06, 4:21) -- Tanner S. Wrote: (2016-06-05, 21:11) -- Okay yeah, I was thinking that it was 0, 0, 0. I can use MLCad to move the shapes around to the right position th...
Tanner S. Parts Authoring 8 11,786 2016-06-06, 19:28
    Thread: Using 3DXML Captures as Parts
Post: RE: Using 3DXML Captures as Parts

Okay yeah, I was thinking that it was 0, 0, 0. I can use MLCad to move the shapes around to the right position then. Thanks for your help guys!
Tanner S. Parts Authoring 8 11,786 2016-06-05, 21:11
    Thread: Using 3DXML Captures as Parts
Post: RE: Using 3DXML Captures as Parts

Update: I did manage to get the parts open in an editor, and I have them working with the LDraw system. Now, my only problem is that the origins of the parts are not well placed. I'm not sure exact...
Tanner S. Parts Authoring 8 11,786 2016-06-03, 20:09
    Thread: Using 3DXML Captures as Parts
Post: Using 3DXML Captures as Parts

Sorry for yet another appeal for help thread, I don't mean to be a bother, but I suppose I might be by now. Anyway, using the process outlined on this Rolf Osterthun's thread: http://forums.ldra...
Tanner S. Parts Authoring 8 11,786 2016-05-30, 23:37
    Thread: Animated Rotation of Model
Post: RE: Animated Rotation of Model

That's the ticket! Thanks so much for all of your help. This will make my job so much easier. The new bit of code worked wonderfully, and you were right, it did indeed work with non-integer numbers, s...
Tanner S. Rendering Techniques 17 42,772 2016-05-19, 19:54
    Thread: Animated Rotation of Model
Post: RE: Animated Rotation of Model

Max Martin Richter Wrote: (2016-05-19, 18:32) -- As far as I can remember I created the POV code with the LDView export and started this script. /Max -- Thanks! This may prove useful to me in th...
Tanner S. Rendering Techniques 17 42,772 2016-05-19, 19:39
    Thread: Animated Rotation of Model
Post: RE: Animated Rotation of Model

Cool, and thanks so much for your help. I'm sorry, but I have one last question. Is there a way to make it render at specific angles, rather than using a "counter" per say. It doesn't appear that the...
Tanner S. Rendering Techniques 17 42,772 2016-05-19, 2:43
    Thread: Animated Rotation of Model
Post: RE: Animated Rotation of Model

Travis Cobbs Wrote: (2016-05-17, 1:38) -- Try deleting all the text between "%LDVIEW%" and "%%F" and see if LDView opens the file interactively. If not, that means that LDView can't find the file. If...
Tanner S. Rendering Techniques 17 42,772 2016-05-18, 20:48
    Thread: Animated Rotation of Model
Post: RE: Animated Rotation of Model

Travis Cobbs Wrote: (2016-05-15, 5:31) -- I'm not batch file expert, and I haven't tested it with filenames with spaces (although it might work), nor have I tested it with full paths. Specify an LDra...
Tanner S. Rendering Techniques 17 42,772 2016-05-17, 0:43
    Thread: Animated Rotation of Model
Post: Animated Rotation of Model

I was wondering if there was a way to make LDView export a series of images showing a rotation around the model incrementally. Could it be accomplished using the batch command (which I know next to...
Tanner S. Rendering Techniques 17 42,772 2016-05-14, 1:59
    Thread: Translucent Pieces in POV-Ray Discolored
Post: RE: Translucent Pieces in POV-Ray Discolored

Damien Roux Wrote: (2016-05-01, 8:53) --  In the AIOI... -- All right, I downloaded it and I am running a render with the LGEO library installed. The first render I ran after downloading proved ...
Tanner S. Help 5 13,276 2016-05-01, 21:51
    Thread: Translucent Pieces in POV-Ray Discolored
Post: RE: Translucent Pieces in POV-Ray Discolored

Damien Roux Wrote: (2016-04-30, 16:51) -- You should try using radiosity. It give much better results for transparent parts.  You can also post your lg_colors.inc file, I can check and compair it to ...
Tanner S. Help 5 13,276 2016-04-30, 19:44
    Thread: Translucent Pieces in POV-Ray Discolored
Post: Translucent Pieces in POV-Ray Discolored

I feel bad because this is my second "Help" post in the space of one week, but I really want to get this project completed! I am trying to render a model with several translucent pieces, one being ...
Tanner S. Help 5 13,276 2016-04-30, 14:29
    Thread: Help With Debugging Part
Post: RE: Help With Debugging Part

Philippe Hurbain Wrote: (2016-04-27, 7:02) -- I haven't played with LeoCAD for a while, but if I remember correctly it uses parts.lst if it finds it, speeding up things. The drawback is that this lis...
Tanner S. Parts Authoring 17 25,031 2016-04-30, 3:14
    Thread: Help With Debugging Part
Post: RE: Help With Debugging Part

Gerald Lasser Wrote: (2016-04-26, 6:37) -- I played around with mklst.exe but no progress,but then I noticed that LeoCAD took more time to start when a custom Library path is entered. I got it now...
Tanner S. Parts Authoring 17 25,031 2016-04-27, 3:06
    Thread: Help With Debugging Part
Post: RE: Help With Debugging Part

Orion Pobursky Wrote: (2016-04-26, 0:42) -- LeoCad is a tricky program.  It wasn't originally LDraw compatible and has been modified to be such so this may be a bug.  Not having much experience with ...
Tanner S. Parts Authoring 17 25,031 2016-04-26, 2:29
    Thread: Help With Debugging Part
Post: RE: Help With Debugging Part

Still the same problem. This is what I have done: Taking Magnus Forsberg's advice, I added the header to the file using LDDP. I left the first line alone (0 BFC CERTIFY CCW) and copied the header a...
Tanner S. Parts Authoring 17 25,031 2016-04-26, 0:33
    Thread: Help With Debugging Part
Post: RE: Help With Debugging Part

Gerald Lasser Wrote: (2016-04-25, 6:08) -- Can you attach the files to the post or get me the reference number? I understand that you want to extract the pattern from the torso, right? -- Files ...
Tanner S. Parts Authoring 17 25,031 2016-04-25, 20:59
    Thread: Help With Debugging Part
Post: Help With Debugging Part

I'm not sure how long ago it was that I used the LDPattern Creator software to draw out the patterns for the Astro Torso from the Mars Mission theme. I managed to finish it, and somehow attach it to t...
Tanner S. Parts Authoring 17 25,031 2016-04-24, 19:56