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	<channel>
		<title><![CDATA[LDraw.org Discussion Forums - Parts Authoring]]></title>
		<link>https://forums.ldraw.org/</link>
		<description><![CDATA[LDraw.org Discussion Forums - https://forums.ldraw.org]]></description>
		<pubDate>Fri, 16 Oct 2026 15:56:50 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Fire logos]]></title>
			<link>https://forums.ldraw.org/thread-29663.html</link>
			<pubDate>Thu, 15 Oct 2026 16:28:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=5">Willy Tschager</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29663.html</guid>
			<description><![CDATA[Would you agree that there have been three variants of the fire logo over the years:<br />
<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=374.1stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=2494pb07#T=C&amp;C=15" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...7#T=C&amp;C=15</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=7239stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<br />
Question is: mark them with a/the years in the prim title or "Type 1,2,3,"?<br />
<br />
Some patterns are clearly wrong:<br />
<br />
<a href="https://library.ldraw.org/parts/138" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/138</a><br />
<br />
Thoughts?<br />
<br />
w.]]></description>
			<content:encoded><![CDATA[Would you agree that there have been three variants of the fire logo over the years:<br />
<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=374.1stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=2494pb07#T=C&amp;C=15" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...7#T=C&amp;C=15</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=7239stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<br />
Question is: mark them with a/the years in the prim title or "Type 1,2,3,"?<br />
<br />
Some patterns are clearly wrong:<br />
<br />
<a href="https://library.ldraw.org/parts/138" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/138</a><br />
<br />
Thoughts?<br />
<br />
w.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lego Instructions app part cleanup guidelines]]></title>
			<link>https://forums.ldraw.org/thread-29647.html</link>
			<pubDate>Thu, 10 Sep 2026 21:03:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32198">Iris</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29647.html</guid>
			<description><![CDATA[Hello! I've recently taken my first steps into the world of part authoring and would like to know the general guidelines for cleaning up parts exported from the Lego Instructions app. For context I'm currently working on part 8094 which has a lot of curved/circular parts as well as a fairly complex front profile, and I've been wondering on the best ways to approach a few things:<ul class="mycode_list"><li>I'm assuming it's a good idea to replace 24-sided circles with 16-sided circles/primitives, is that correct?<br />
</li>
<li>Should I be attempting to make pairs of triangles coplanar so they can become quads?<br />
</li>
<li>If I can't exactly reproduce a circle (like one with a radius of 10.532) is rounding it to 10.5 fine as an approximation?<br />
</li>
</ul>
These are mostly just the questions off the top of my head, so if there are other things I should know please feel free to tell me <img src="https://forums.ldraw.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[Hello! I've recently taken my first steps into the world of part authoring and would like to know the general guidelines for cleaning up parts exported from the Lego Instructions app. For context I'm currently working on part 8094 which has a lot of curved/circular parts as well as a fairly complex front profile, and I've been wondering on the best ways to approach a few things:<ul class="mycode_list"><li>I'm assuming it's a good idea to replace 24-sided circles with 16-sided circles/primitives, is that correct?<br />
</li>
<li>Should I be attempting to make pairs of triangles coplanar so they can become quads?<br />
</li>
<li>If I can't exactly reproduce a circle (like one with a radius of 10.532) is rounding it to 10.5 fine as an approximation?<br />
</li>
</ul>
These are mostly just the questions off the top of my head, so if there are other things I should know please feel free to tell me <img src="https://forums.ldraw.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wrong set name]]></title>
			<link>https://forums.ldraw.org/thread-29599.html</link>
			<pubDate>Fri, 24 Jul 2026 07:38:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=4453">Alfred Schmitz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29599.html</guid>
			<description><![CDATA[Hello!<br />
<br />
<a href="https://library.ldraw.org/parts/53624" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/53624</a><br />
<br />
Set name is 75876!!!<br />
<br />
When I open the file in LDView, the sticker isn’t on the part,<br />
nor is it on the opposite part.<br />
<br />
Best regards, Alfred]]></description>
			<content:encoded><![CDATA[Hello!<br />
<br />
<a href="https://library.ldraw.org/parts/53624" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/53624</a><br />
<br />
Set name is 75876!!!<br />
<br />
When I open the file in LDView, the sticker isn’t on the part,<br />
nor is it on the opposite part.<br />
<br />
Best regards, Alfred]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[minifig head print variation]]></title>
			<link>https://forums.ldraw.org/thread-29568.html</link>
			<pubDate>Mon, 22 Jun 2026 18:28:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=26182">Jeff Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29568.html</guid>
			<description><![CDATA[these 2 parts are on ldraw (3626bp8e 3626cp08) they have print variation<br />
<img src="https://img.bricklink.com/ItemImage/EXTN/77813.png" loading="lazy"  alt="[Image: 77813.png]" class="mycode_img" /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14194" target="_blank" title="">bruce wayne.png</a> (Size: 148.77 KB / Downloads: 73)
<!-- end: postbit_attachments_attachment --><br />
<br />
unlike the skeleton and standard grin these have major differences<br />
the scowling head like the clone trooper torso piece has lots of modifications for example this piece 3626pb0299 has back printing all of the dino attack minifigs except viper are variations of this print might subfile?]]></description>
			<content:encoded><![CDATA[these 2 parts are on ldraw (3626bp8e 3626cp08) they have print variation<br />
<img src="https://img.bricklink.com/ItemImage/EXTN/77813.png" loading="lazy"  alt="[Image: 77813.png]" class="mycode_img" /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14194" target="_blank" title="">bruce wayne.png</a> (Size: 148.77 KB / Downloads: 73)
<!-- end: postbit_attachments_attachment --><br />
<br />
unlike the skeleton and standard grin these have major differences<br />
the scowling head like the clone trooper torso piece has lots of modifications for example this piece 3626pb0299 has back printing all of the dino attack minifigs except viper are variations of this print might subfile?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[texmap test]]></title>
			<link>https://forums.ldraw.org/thread-29559.html</link>
			<pubDate>Tue, 16 Jun 2026 17:26:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=26182">Jeff Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29559.html</guid>
			<description><![CDATA[i need this for a project<br />
<br />
the top edge of the png should be at y=0<br />
<br />
but it doesnt show up<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".dat" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14168" target="_blank" title="">texmap test.dat</a> (Size: 604 bytes / Downloads: 2)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14171" target="_blank" title="">51775.png</a> (Size: 201.08 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[i need this for a project<br />
<br />
the top edge of the png should be at y=0<br />
<br />
but it doesnt show up<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".dat" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14168" target="_blank" title="">texmap test.dat</a> (Size: 604 bytes / Downloads: 2)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14171" target="_blank" title="">51775.png</a> (Size: 201.08 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Current LEGO Colour Palette 2026 in LDraw]]></title>
			<link>https://forums.ldraw.org/thread-29526.html</link>
			<pubDate>Fri, 29 May 2026 01:23:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=29030">Chris Böhnke</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29526.html</guid>
			<description><![CDATA[The amount of colours available for Lego pieces can be overwhelming at times, so I thought I'll post this image to give people a better overview on what is currently on the official Lego palette with the according LDraw IDs:<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14100" target="_blank" title="">LDraw_Lego_Palette_2026.png</a> (Size: 120.14 KB / Downloads: 11)
<!-- end: postbit_attachments_attachment --><br />
<br />
Based mostly on <a href="https://www.flickr.com/photos/126975831@N07/54234986030/in/album-72177720295848811" target="_blank" rel="noopener" class="mycode_url">https://www.flickr.com/photos/126975831@...0295848811</a> with a few corrections/additions based on personal research.<br />
<br />
I hope this helps:<ul class="mycode_list"><li>Parts authors pick the correct colours for prints/stickers/dual-moulded parts<br />
</li>
<li>Model builders avoiding discontinued (hard to find) colours more easily<br />
</li>
</ul>
<br />
Some notes:<ul class="mycode_list"><li>This is mostly speculative, not official. However most of it should be correct<br />
</li>
<li>"Pearlescent Metallic" refers to un-painted plastic with additives giving them a pearly-metallic look (do not use for prints!)<br />
</li>
<li>"Metallic Ink/Lacq" refers to a shiny paint coating on parts (but still more matte than chrome/vacuum-metallizing) or the ink used on prints/stickers. Both are considered the same by both Lego and LDraw<br />
</li>
<li>Some chrome elements (like the LotR One Ring) might still be active, but are usually no longer listed as active. Chrome is easily identified anyways, so I excluded those for now<br />
</li>
<li>"Glitter" is very transparent with big glittery flakes molded into the plastic; "Opalescent" is similar to Glitter, but the flakes are much smaller and have a much higher density, causing the base part to be more of a milky translucent rather than fully transparent. Rendering of these two effects varies heavily depending on program<br />
</li>
<li>I'm not that sure on status for the glitter/opal colours, but they seem to have been active within the last 3 years and felt it better to be inclusive here<br />
</li>
<li>Medium Blue (73) currently seems a bit "endangered" - only used in the Bluey theme in recent years<br />
</li>
</ul>
If you notice any errors/omissions let me know.]]></description>
			<content:encoded><![CDATA[The amount of colours available for Lego pieces can be overwhelming at times, so I thought I'll post this image to give people a better overview on what is currently on the official Lego palette with the according LDraw IDs:<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14100" target="_blank" title="">LDraw_Lego_Palette_2026.png</a> (Size: 120.14 KB / Downloads: 11)
<!-- end: postbit_attachments_attachment --><br />
<br />
Based mostly on <a href="https://www.flickr.com/photos/126975831@N07/54234986030/in/album-72177720295848811" target="_blank" rel="noopener" class="mycode_url">https://www.flickr.com/photos/126975831@...0295848811</a> with a few corrections/additions based on personal research.<br />
<br />
I hope this helps:<ul class="mycode_list"><li>Parts authors pick the correct colours for prints/stickers/dual-moulded parts<br />
</li>
<li>Model builders avoiding discontinued (hard to find) colours more easily<br />
</li>
</ul>
<br />
Some notes:<ul class="mycode_list"><li>This is mostly speculative, not official. However most of it should be correct<br />
</li>
<li>"Pearlescent Metallic" refers to un-painted plastic with additives giving them a pearly-metallic look (do not use for prints!)<br />
</li>
<li>"Metallic Ink/Lacq" refers to a shiny paint coating on parts (but still more matte than chrome/vacuum-metallizing) or the ink used on prints/stickers. Both are considered the same by both Lego and LDraw<br />
</li>
<li>Some chrome elements (like the LotR One Ring) might still be active, but are usually no longer listed as active. Chrome is easily identified anyways, so I excluded those for now<br />
</li>
<li>"Glitter" is very transparent with big glittery flakes molded into the plastic; "Opalescent" is similar to Glitter, but the flakes are much smaller and have a much higher density, causing the base part to be more of a milky translucent rather than fully transparent. Rendering of these two effects varies heavily depending on program<br />
</li>
<li>I'm not that sure on status for the glitter/opal colours, but they seem to have been active within the last 3 years and felt it better to be inclusive here<br />
</li>
<li>Medium Blue (73) currently seems a bit "endangered" - only used in the Bluey theme in recent years<br />
</li>
</ul>
If you notice any errors/omissions let me know.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[47430]]></title>
			<link>https://forums.ldraw.org/thread-29521.html</link>
			<pubDate>Sun, 24 May 2026 15:33:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=26182">Jeff Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29521.html</guid>
			<description><![CDATA[on ldcad there is gap<br />
<br />
cant find on ldparteditor<br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".dat" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14076" target="_blank" title="">47430.dat</a> (Size: 23.67 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14074" target="_blank" title="">Screenshot 2026-05-24 182731.png</a> (Size: 38.28 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14075" target="_blank" title="">Screenshot 2026-05-24 182817.png</a> (Size: 8.37 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[on ldcad there is gap<br />
<br />
cant find on ldparteditor<br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".dat" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14076" target="_blank" title="">47430.dat</a> (Size: 23.67 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14074" target="_blank" title="">Screenshot 2026-05-24 182731.png</a> (Size: 38.28 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14075" target="_blank" title="">Screenshot 2026-05-24 182817.png</a> (Size: 8.37 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[47430 messurements]]></title>
			<link>https://forums.ldraw.org/thread-29506.html</link>
			<pubDate>Sun, 10 May 2026 17:53:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=26182">Jeff Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29506.html</guid>
			<description><![CDATA[i have this part here are the rough messurement<br />
<br />
<br />
<br />
it is 54 ldu in length<br />
<br />
26 ldu wide <br />
<br />
and 32 ldu in height]]></description>
			<content:encoded><![CDATA[i have this part here are the rough messurement<br />
<br />
<br />
<br />
it is 54 ldu in length<br />
<br />
26 ldu wide <br />
<br />
and 32 ldu in height]]></content:encoded>
		</item>
		<item>
			<title><![CDATA["Fixing" Older Stickers (Stickerback Standard)]]></title>
			<link>https://forums.ldraw.org/thread-29505.html</link>
			<pubDate>Sat, 09 May 2026 17:17:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=29030">Chris Böhnke</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29505.html</guid>
			<description><![CDATA[Hello everyone,<br />
<br />
I am beginning to get afraid people are getting way too zealous when it comes to applying the Stickerback Standard to existing files.<br />
<br />
The Standard explicitly mentions older stickers being different:<br />
"The backing boxes for older, sharp cornered stickers should be modeled with an appropriately scaled box5-12."<br />
<br />
Please do at least check the individual sticker's year of release before making any changes to existing parts.<br />
<br />
It's hard to say when the change actually happened, but it was somewhere in the mid to late 2000s. If the sticker was released prior to 2004, the official one might not need a fix at all.<br />
<br />
Things were handled way different prior to 2004, so applying modern rules there will make the sticker look wrong.<br />
<br />
As a side note older stickers were noticably covering more area then the modern ones, so even if a sticker from 1997 happens to have rounded corners, the offset is highly likely smaller than 2 LDU.]]></description>
			<content:encoded><![CDATA[Hello everyone,<br />
<br />
I am beginning to get afraid people are getting way too zealous when it comes to applying the Stickerback Standard to existing files.<br />
<br />
The Standard explicitly mentions older stickers being different:<br />
"The backing boxes for older, sharp cornered stickers should be modeled with an appropriately scaled box5-12."<br />
<br />
Please do at least check the individual sticker's year of release before making any changes to existing parts.<br />
<br />
It's hard to say when the change actually happened, but it was somewhere in the mid to late 2000s. If the sticker was released prior to 2004, the official one might not need a fix at all.<br />
<br />
Things were handled way different prior to 2004, so applying modern rules there will make the sticker look wrong.<br />
<br />
As a side note older stickers were noticably covering more area then the modern ones, so even if a sticker from 1997 happens to have rounded corners, the offset is highly likely smaller than 2 LDU.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Description errors and missing sub-parts in parts]]></title>
			<link>https://forums.ldraw.org/thread-29467.html</link>
			<pubDate>Wed, 01 Apr 2026 05:59:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=4453">Alfred Schmitz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29467.html</guid>
			<description><![CDATA[Hello!<br />
<br />
I’ve found an error in the description in the official part file ‘63869d01.dat’.<br />
This is not a ‘Technic Beam 15’!<br />
<br />
In the unofficial part “6221805k.dat”, the files “logomicht02.dat” and “logomichb05.dat” are missing.<br />
Likewise,<br />
the file “s\6177973rs00.dat” is missing from the unofficial part “6177973r.dat”.<br />
(Both authors: Massimo Maso [Sirio]).<br />
<br />
Best Regards,<br />
Alfred]]></description>
			<content:encoded><![CDATA[Hello!<br />
<br />
I’ve found an error in the description in the official part file ‘63869d01.dat’.<br />
This is not a ‘Technic Beam 15’!<br />
<br />
In the unofficial part “6221805k.dat”, the files “logomicht02.dat” and “logomichb05.dat” are missing.<br />
Likewise,<br />
the file “s\6177973rs00.dat” is missing from the unofficial part “6177973r.dat”.<br />
(Both authors: Massimo Maso [Sirio]).<br />
<br />
Best Regards,<br />
Alfred]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[request me to do a part you want to see]]></title>
			<link>https://forums.ldraw.org/thread-29463.html</link>
			<pubDate>Fri, 27 Mar 2026 19:49:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=26182">Jeff Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29463.html</guid>
			<description><![CDATA[i dont know what part to do however i would like one thats fun to do maybe a part requiring pathtruder like the 60s batmobile windscreen?<br />
<br />
maybe two face head print idk suggest a part to me]]></description>
			<content:encoded><![CDATA[i dont know what part to do however i would like one thats fun to do maybe a part requiring pathtruder like the 60s batmobile windscreen?<br />
<br />
maybe two face head print idk suggest a part to me]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Helmet and Visor (7071.dat)]]></title>
			<link>https://forums.ldraw.org/thread-29462.html</link>
			<pubDate>Fri, 27 Mar 2026 06:45:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=4453">Alfred Schmitz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29462.html</guid>
			<description><![CDATA[Hi!<br />
<br />
Various Speed Champions sets include a Formula 1 helmet (7071.dat).<br />
Unfortunately, I can only assign a color to the helmet itself, but not to the visor.<br />
I haven't been able to find a solution on the forum.<br />
Is there one?<br />
<br />
Best regards <br />
Alfred]]></description>
			<content:encoded><![CDATA[Hi!<br />
<br />
Various Speed Champions sets include a Formula 1 helmet (7071.dat).<br />
Unfortunately, I can only assign a color to the helmet itself, but not to the visor.<br />
I haven't been able to find a solution on the forum.<br />
Is there one?<br />
<br />
Best regards <br />
Alfred]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Change of 70681]]></title>
			<link>https://forums.ldraw.org/thread-29461.html</link>
			<pubDate>Thu, 26 Mar 2026 01:12:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=603">Massimo Maso</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29461.html</guid>
			<description><![CDATA[Hello,<br />
based on some similar parts it seems to me that the orientation and description of 70681 should be changed to:<br />
Arch  1 x  3 x  1 Inverted  with  1 x  1 Cutout<br />
from Slope Brick Curved  1 x  3 with  1 x  2 Inverted Cutout.<br />
<br />
The similiar parts are:<br />
6806 Arch  2 x  6 x  0.833 Inverted<br />
78666 Arch  1 x  2 x  1 Inverted<br />
18653 Arch  1 x  3 x  2 Inverted<br />
<br />
Massimo]]></description>
			<content:encoded><![CDATA[Hello,<br />
based on some similar parts it seems to me that the orientation and description of 70681 should be changed to:<br />
Arch  1 x  3 x  1 Inverted  with  1 x  1 Cutout<br />
from Slope Brick Curved  1 x  3 with  1 x  2 Inverted Cutout.<br />
<br />
The similiar parts are:<br />
6806 Arch  2 x  6 x  0.833 Inverted<br />
78666 Arch  1 x  2 x  1 Inverted<br />
18653 Arch  1 x  3 x  2 Inverted<br />
<br />
Massimo]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[minifig muscles]]></title>
			<link>https://forums.ldraw.org/thread-29455.html</link>
			<pubDate>Sun, 22 Mar 2026 21:16:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=26182">Jeff Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29455.html</guid>
			<description><![CDATA[we have aton of super hero muscular torsoes which reuse the same muscle outline<br />
<br />
there are i think 3 outlines<br />
<br />
we could benefit from a subpart<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13771" target="_blank" title="">Untitled.jpg</a> (Size: 101.12 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[we have aton of super hero muscular torsoes which reuse the same muscle outline<br />
<br />
there are i think 3 outlines<br />
<br />
we could benefit from a subpart<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13771" target="_blank" title="">Untitled.jpg</a> (Size: 101.12 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Webbed dish 4285 sub-part]]></title>
			<link>https://forums.ldraw.org/thread-29451.html</link>
			<pubDate>Fri, 20 Mar 2026 15:21:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=31733">Peter Agardi</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29451.html</guid>
			<description><![CDATA[Hello!<br />
<br />
I'm very new and definitely not versed in this community, please disregard my ignorance and naivity as a noob.<br />
<br />
A story: I build the 6398 Police HQ in Studio for nostalgia; upon rendering it the blue webbed dish looked a tiny bit angular, lacking angular resolution. I dig deep, how parts are made, how this LDraw works, tried LD Part Editor, used spreadsheets and ultimately "updated" the 4285s01.dat sub-part. I tried my best to keep CCW orientation. There are minor coplanarity issues with it (can't spot it on renders) and I can't comprehend command line 5, so I did not touch those.<br />
<br />
If someone has the time to take look at it, have the knowledge and will to correct it (if needed) would be nice, especially if this could become an official part later on.<br />
Part attached to this post.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".dat" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13756" target="_blank" title="">4285s01.dat</a> (Size: 13.63 KB / Downloads: 5)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hello!<br />
<br />
I'm very new and definitely not versed in this community, please disregard my ignorance and naivity as a noob.<br />
<br />
A story: I build the 6398 Police HQ in Studio for nostalgia; upon rendering it the blue webbed dish looked a tiny bit angular, lacking angular resolution. I dig deep, how parts are made, how this LDraw works, tried LD Part Editor, used spreadsheets and ultimately "updated" the 4285s01.dat sub-part. I tried my best to keep CCW orientation. There are minor coplanarity issues with it (can't spot it on renders) and I can't comprehend command line 5, so I did not touch those.<br />
<br />
If someone has the time to take look at it, have the knowledge and will to correct it (if needed) would be nice, especially if this could become an official part later on.<br />
Part attached to this post.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".dat" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13756" target="_blank" title="">4285s01.dat</a> (Size: 13.63 KB / Downloads: 5)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
	</channel>
</rss>