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	<channel>
		<title><![CDATA[LDraw.org Discussion Forums - LDraw Editors and Viewers]]></title>
		<link>https://forums.ldraw.org/</link>
		<description><![CDATA[LDraw.org Discussion Forums - https://forums.ldraw.org]]></description>
		<pubDate>Fri, 15 May 2026 07:57:26 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Array bricks along hose path in LDCad — built-in feature or Lua script?]]></title>
			<link>https://forums.ldraw.org/thread-29507.html</link>
			<pubDate>Tue, 12 May 2026 07:54:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=3667">Simone</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29507.html</guid>
			<description><![CDATA[Hi everyone,<br />
I have a flexible hose already placed in my model, complete with bends and curves. I've also built a small ring-shaped assembly (grouped as a sub-model) that is sized to fit snugly around the hose — for simplicity, let's say I could reduce it to a single <span style="font-weight: bold;" class="mycode_b">Technic Brick 2×1 with Hole (3700)</span>.<br />
<br />
What I'd like to achieve is essentially an <span style="font-weight: bold;" class="mycode_b">array along a curve</span>: repeat that brick or sub-model <span style="font-weight: bold;" class="mycode_b">N times at regular intervals along the hose</span>, so that each instance follows the hose's orientation at its respective position — i.e., it inherits the local rotation of the hose segment it sits on.<br />
Think of it like cable clamps or spacer rings distributed evenly along a hydraulic line or wiring harness.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Does LDCad have any built-in feature that allows this, or is it achievable through a Lua script?</span><br />
<br />
Any pointers — tools, scripts, workflows, or even manual tricks — would be greatly appreciated. Thanks in advance!]]></description>
			<content:encoded><![CDATA[Hi everyone,<br />
I have a flexible hose already placed in my model, complete with bends and curves. I've also built a small ring-shaped assembly (grouped as a sub-model) that is sized to fit snugly around the hose — for simplicity, let's say I could reduce it to a single <span style="font-weight: bold;" class="mycode_b">Technic Brick 2×1 with Hole (3700)</span>.<br />
<br />
What I'd like to achieve is essentially an <span style="font-weight: bold;" class="mycode_b">array along a curve</span>: repeat that brick or sub-model <span style="font-weight: bold;" class="mycode_b">N times at regular intervals along the hose</span>, so that each instance follows the hose's orientation at its respective position — i.e., it inherits the local rotation of the hose segment it sits on.<br />
Think of it like cable clamps or spacer rings distributed evenly along a hydraulic line or wiring harness.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Does LDCad have any built-in feature that allows this, or is it achievable through a Lua script?</span><br />
<br />
Any pointers — tools, scripts, workflows, or even manual tricks — would be greatly appreciated. Thanks in advance!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Updates available for MLCad.ini]]></title>
			<link>https://forums.ldraw.org/thread-29504.html</link>
			<pubDate>Thu, 07 May 2026 09:47:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=5168">Manfred Schaefer</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29504.html</guid>
			<description><![CDATA[Hello,<br />
<br />
Is the MLCad.ini file still being updated? If so, where can I find the latest version?<br />
The latest version I found was the one from 2025/6 on Willy Tschager's website.<br />
<br />
Best regards,<br />
<br />
Manfred<br />
<br />
Edit:<br />
Sorry, wrong forum. Please move it to LDraw Editors and Viewers.]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
Is the MLCad.ini file still being updated? If so, where can I find the latest version?<br />
The latest version I found was the one from 2025/6 on Willy Tschager's website.<br />
<br />
Best regards,<br />
<br />
Manfred<br />
<br />
Edit:<br />
Sorry, wrong forum. Please move it to LDraw Editors and Viewers.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LDraw Colors for OpenScad Release 0.3.2]]></title>
			<link>https://forums.ldraw.org/thread-29496.html</link>
			<pubDate>Mon, 27 Apr 2026 10:29:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=30826">Hageta</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29496.html</guid>
			<description><![CDATA[<a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/releases/tag/0.3.2" target="_blank" rel="noopener" class="mycode_url">Get this Release</a>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New in this release:</span><br />
This release updates some colours from LDraw Update 2026-04.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Full Changelog</span>: <a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/compare/0.3...0.3.1" target="_blank" rel="noopener" class="mycode_url">0.3.1...0.3.2</a>.]]></description>
			<content:encoded><![CDATA[<a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/releases/tag/0.3.2" target="_blank" rel="noopener" class="mycode_url">Get this Release</a>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New in this release:</span><br />
This release updates some colours from LDraw Update 2026-04.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Full Changelog</span>: <a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/compare/0.3...0.3.1" target="_blank" rel="noopener" class="mycode_url">0.3.1...0.3.2</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Documentation for .conn and .col files ?]]></title>
			<link>https://forums.ldraw.org/thread-29464.html</link>
			<pubDate>Fri, 27 Mar 2026 20:21:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=31753">alphonse</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29464.html</guid>
			<description><![CDATA[Hello,<br />
<br />
I'm trying to code my own Lego building engine, and I need to parse .conn and .col files of the parts in order to reproduce the brick snaping feature.<br />
Do you guys know if there is some documentation about how to read .conn and .col files ?<br />
<br />
I found this discussion that helped me but it misses some points <a href="https://forums.ldraw.org/thread-28521-post-59984.html#pid59984" target="_blank" rel="noopener" class="mycode_url">https://forums.ldraw.org/thread-28521-po...l#pid59984</a><br />
I also found another discussion about .col files, but same issue, it is not complete :/<br />
<br />
Ideally, I would like to be able to scan a .mpd file and get all the available positions for a chosen brick.<br />
<br />
Thank you,<br />
<br />
Alf]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
I'm trying to code my own Lego building engine, and I need to parse .conn and .col files of the parts in order to reproduce the brick snaping feature.<br />
Do you guys know if there is some documentation about how to read .conn and .col files ?<br />
<br />
I found this discussion that helped me but it misses some points <a href="https://forums.ldraw.org/thread-28521-post-59984.html#pid59984" target="_blank" rel="noopener" class="mycode_url">https://forums.ldraw.org/thread-28521-po...l#pid59984</a><br />
I also found another discussion about .col files, but same issue, it is not complete :/<br />
<br />
Ideally, I would like to be able to scan a .mpd file and get all the available positions for a chosen brick.<br />
<br />
Thank you,<br />
<br />
Alf]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LDCad 1.7 Beta 2b (win+linux)]]></title>
			<link>https://forums.ldraw.org/thread-29440.html</link>
			<pubDate>Sun, 15 Mar 2026 20:08:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=7">Roland Melkert</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29440.html</guid>
			<description><![CDATA[I've released LDCad 1.7 Beta 2b.<br />
<br />
This version fixes three bugs:<br />
<br />
- Part snapping not working when using an unpacked library.<br />
- Potential crash during part editing combined with include meta's.<br />
- Potential dead lock (program hangs) during mass file close.<br />
<br />
It also includes the latest shadow library as found on github.<br />
<br />
As always you can get the latest version at:<br />
<a href="https://www.melkert.net/LDCad/download" target="_blank" rel="noopener" class="mycode_url">https://www.melkert.net/LDCad/download</a>]]></description>
			<content:encoded><![CDATA[I've released LDCad 1.7 Beta 2b.<br />
<br />
This version fixes three bugs:<br />
<br />
- Part snapping not working when using an unpacked library.<br />
- Potential crash during part editing combined with include meta's.<br />
- Potential dead lock (program hangs) during mass file close.<br />
<br />
It also includes the latest shadow library as found on github.<br />
<br />
As always you can get the latest version at:<br />
<a href="https://www.melkert.net/LDCad/download" target="_blank" rel="noopener" class="mycode_url">https://www.melkert.net/LDCad/download</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[v 1.7 beta 2a snapping feature]]></title>
			<link>https://forums.ldraw.org/thread-29423.html</link>
			<pubDate>Tue, 03 Mar 2026 17:05:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=31695">Nicolas19</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29423.html</guid>
			<description><![CDATA[Hello,<br />
<br />
With version v1.7 beta 2a, I no longer have the automatic part snapping feature.<br />
Is there a specific configuration for this new version ?<br />
<br />
Thank you]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
With version v1.7 beta 2a, I no longer have the automatic part snapping feature.<br />
Is there a specific configuration for this new version ?<br />
<br />
Thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ModelScope XR - VR model viewer]]></title>
			<link>https://forums.ldraw.org/thread-29417.html</link>
			<pubDate>Fri, 27 Feb 2026 00:00:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=31687">Carlos Antelo</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29417.html</guid>
			<description><![CDATA[Hi there  <img src="https://forums.ldraw.org/images/smilies/shy.png" alt="Shy" title="Shy" class="smilie smilie_7" /><br />
<br />
I've just released a first version of an open source web app for viewing LDraw models both on Virtual Reality and web browser, see below for links.<br />
<br />
I've developed this in less than a week, using AI (<span style="font-weight: bold;" class="mycode_b">Claude Sonnet 4.6</span> mostly) for creating a single (big!) web page that works in "web mode" as a visualizer for LDraw models, and also works in VR (Virtual Reality)/MR (Mixed Reality) mode to virtually inspect LDraw models using a VR headset.<br />
<br />
Model descriptions and categories are not accurate, I've used an AI vision model for this (<span style="font-weight: bold;" class="mycode_b">qwen2.5vl:3b</span>), to describe image renderings of the models, and it makes quite some mistakes.<br />
<br />
For VR/MR, I've tested this with my Meta Quest 3 headset only.<br />
<br />
You can give it a try at: <a href="https://anteloc.github.io/modelscope-xr.html" target="_blank" rel="noopener" class="mycode_url">https://anteloc.github.io/modelscope-xr.html</a><br />
Demo video: <a href="https://www.youtube.com/watch?v=IhGm3KRSl7s" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=IhGm3KRSl7s</a><br />
Source code: <a href="https://github.com/anteloc/ldraw-lib" target="_blank" rel="noopener" class="mycode_url">https://github.com/anteloc/ldraw-lib</a><br />
<br />
Any feedback is welcome, this is still a first release and there are quite some things to fix, but I think this is good enough already to play around  <img src="https://forums.ldraw.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
<br />
Cheers!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13683" target="_blank" title="">fire-plane-xr-mini.png</a> (Size: 305.92 KB / Downloads: 68)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13684" target="_blank" title="">modelscope-main.png</a> (Size: 298.79 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13685" target="_blank" title="">modelscope-gallery.png</a> (Size: 238.58 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi there  <img src="https://forums.ldraw.org/images/smilies/shy.png" alt="Shy" title="Shy" class="smilie smilie_7" /><br />
<br />
I've just released a first version of an open source web app for viewing LDraw models both on Virtual Reality and web browser, see below for links.<br />
<br />
I've developed this in less than a week, using AI (<span style="font-weight: bold;" class="mycode_b">Claude Sonnet 4.6</span> mostly) for creating a single (big!) web page that works in "web mode" as a visualizer for LDraw models, and also works in VR (Virtual Reality)/MR (Mixed Reality) mode to virtually inspect LDraw models using a VR headset.<br />
<br />
Model descriptions and categories are not accurate, I've used an AI vision model for this (<span style="font-weight: bold;" class="mycode_b">qwen2.5vl:3b</span>), to describe image renderings of the models, and it makes quite some mistakes.<br />
<br />
For VR/MR, I've tested this with my Meta Quest 3 headset only.<br />
<br />
You can give it a try at: <a href="https://anteloc.github.io/modelscope-xr.html" target="_blank" rel="noopener" class="mycode_url">https://anteloc.github.io/modelscope-xr.html</a><br />
Demo video: <a href="https://www.youtube.com/watch?v=IhGm3KRSl7s" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=IhGm3KRSl7s</a><br />
Source code: <a href="https://github.com/anteloc/ldraw-lib" target="_blank" rel="noopener" class="mycode_url">https://github.com/anteloc/ldraw-lib</a><br />
<br />
Any feedback is welcome, this is still a first release and there are quite some things to fix, but I think this is good enough already to play around  <img src="https://forums.ldraw.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
<br />
Cheers!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13683" target="_blank" title="">fire-plane-xr-mini.png</a> (Size: 305.92 KB / Downloads: 68)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13684" target="_blank" title="">modelscope-main.png</a> (Size: 298.79 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13685" target="_blank" title="">modelscope-gallery.png</a> (Size: 238.58 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LDView 4.7 Released]]></title>
			<link>https://forums.ldraw.org/thread-29405.html</link>
			<pubDate>Tue, 24 Feb 2026 04:03:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=11">Travis Cobbs</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29405.html</guid>
			<description><![CDATA[LDView 4.7 is now available.<br />
<br />
You can download this release from the <a href="https://tcobbs.github.io/ldview/Downloads.html" target="_blank" rel="noopener" class="mycode_url">LDView Downloads Page</a>.<br />
<br />
You can see the <a href="https://tcobbs.github.io/ldview/ChangeHistory.html" target="_blank" rel="noopener" class="mycode_url">Change History here</a>.]]></description>
			<content:encoded><![CDATA[LDView 4.7 is now available.<br />
<br />
You can download this release from the <a href="https://tcobbs.github.io/ldview/Downloads.html" target="_blank" rel="noopener" class="mycode_url">LDView Downloads Page</a>.<br />
<br />
You can see the <a href="https://tcobbs.github.io/ldview/ChangeHistory.html" target="_blank" rel="noopener" class="mycode_url">Change History here</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dropping Frame Rate when MPD View is open in Part Bin]]></title>
			<link>https://forums.ldraw.org/thread-29403.html</link>
			<pubDate>Sat, 21 Feb 2026 23:16:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=100">Gerald Lasser</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29403.html</guid>
			<description><![CDATA[I had an intermittent issue with LDCad where i experienced an incredible drop in the frame rate, down to 1 fps from a 20 fps rendering.<br />
<br />
This is with a file of 25.000 parts, many of them technic beams. I first thohought that the increased accuracy of the npegholes contributed to this effect, but now I found the real reason.<br />
<br />
I use a number fo subfiles in this MPD and whenever I switch to the MPD view, because I need a file or want to select one and I stayed there, the framerate was very sluggish.<br />
<br />
switching back ti a "normal" parts bin e.g.used parts or "brick"increased the frame rate massively.<br />
<br />
<br />
Are you rendering the content of the small tiles inthe MPD view kind of real time? would there be a way to avoid this behaviour?<br />
<br />
thansk<br />
<br />
Gerald]]></description>
			<content:encoded><![CDATA[I had an intermittent issue with LDCad where i experienced an incredible drop in the frame rate, down to 1 fps from a 20 fps rendering.<br />
<br />
This is with a file of 25.000 parts, many of them technic beams. I first thohought that the increased accuracy of the npegholes contributed to this effect, but now I found the real reason.<br />
<br />
I use a number fo subfiles in this MPD and whenever I switch to the MPD view, because I need a file or want to select one and I stayed there, the framerate was very sluggish.<br />
<br />
switching back ti a "normal" parts bin e.g.used parts or "brick"increased the frame rate massively.<br />
<br />
<br />
Are you rendering the content of the small tiles inthe MPD view kind of real time? would there be a way to avoid this behaviour?<br />
<br />
thansk<br />
<br />
Gerald]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LDCad 1.7 Beta 2a (win+linux)]]></title>
			<link>https://forums.ldraw.org/thread-29402.html</link>
			<pubDate>Sat, 21 Feb 2026 20:13:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=7">Roland Melkert</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29402.html</guid>
			<description><![CDATA[Someone reported a semi severe bug in beta 2 concerning file reloading.<br />
<br />
This version will fix that and a couple of other minor issues reported so far.<br />
<br />
No new features though.<br />
<br />
[attachment=13584]<br />
<br />
As always you can get the latest version at:<br />
<a href="https://www.melkert.net/LDCad/download" target="_blank" rel="noopener" class="mycode_url">https://www.melkert.net/LDCad/download</a>]]></description>
			<content:encoded><![CDATA[Someone reported a semi severe bug in beta 2 concerning file reloading.<br />
<br />
This version will fix that and a couple of other minor issues reported so far.<br />
<br />
No new features though.<br />
<br />
[attachment=13584]<br />
<br />
As always you can get the latest version at:<br />
<a href="https://www.melkert.net/LDCad/download" target="_blank" rel="noopener" class="mycode_url">https://www.melkert.net/LDCad/download</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LDraw Colors for OpenScad Release 0.3.1]]></title>
			<link>https://forums.ldraw.org/thread-29361.html</link>
			<pubDate>Fri, 30 Jan 2026 11:46:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=30826">Hageta</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29361.html</guid>
			<description><![CDATA[<a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/releases/tag/0.3.1" target="_blank" rel="noopener" class="mycode_url">Get this Release</a>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New in this release:</span><br />
This release adds the colour additions and changes from LDraw Update 2026-01.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Full Changelog</span>: <a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/compare/0.3...0.3.1" target="_blank" rel="noopener" class="mycode_url">0.3...0.3.1</a>.]]></description>
			<content:encoded><![CDATA[<a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/releases/tag/0.3.1" target="_blank" rel="noopener" class="mycode_url">Get this Release</a>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New in this release:</span><br />
This release adds the colour additions and changes from LDraw Update 2026-01.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Full Changelog</span>: <a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/compare/0.3...0.3.1" target="_blank" rel="noopener" class="mycode_url">0.3...0.3.1</a>.]]></content:encoded>
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			<title><![CDATA[LDCad 1.7 Beta 2 (win+linux)]]></title>
			<link>https://forums.ldraw.org/thread-29320.html</link>
			<pubDate>Sat, 17 Jan 2026 22:31:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=7">Roland Melkert</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29320.html</guid>
			<description><![CDATA[Well it took over 2.5 years but here it finally is: 1.7 Beta 2<br />
<br />
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<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13584" target="_blank" title="">beta2preview.jpg</a> (Size: 200.54 KB / Downloads: 8)
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<br />
Many new features/changes, like:<br />
- Rewrite of the LDConfig.ldr loading, it now supports runtime changes and reloads.<br />
- Added support for the !AVATAR and !PREVIEW metas.<br />
- Applied LDraw core spec changes<br />
- Alternative editor panning/rotation control.<br />
- goto step number dialog (part of the default icon bar but you will need to manually reset it when upgrading).<br />
- You can now edit filter pbg files during runtime.<br />
- reorganized the partBin mostly to remove 'unwanted' parts.<br />
- reorganized and extended the default templates.<br />
- improved the shadow library cleaner tools (now also supports unofficial ldraw.org parts).<br />
- a whole lot of bugfixes.<br />
- See changeLog.txt for the full list of changes.<br />
<br />
Windows 11 defender will nag about the unknown publisher of the setup. But you should be able to run it anyway by clicking on 'more info'. <br />
If not then you will need to download the archive version and copy all files over the old ones manually.  Let me know here if more information is needed.<br />
<br />
As always you can get the latest version at:<br />
<a href="https://www.melkert.net/LDCad/download" target="_blank" rel="noopener" class="mycode_url">https://www.melkert.net/LDCad/download</a><br />
<br />
Hope it was worth the wait.]]></description>
			<content:encoded><![CDATA[Well it took over 2.5 years but here it finally is: 1.7 Beta 2<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=13584" target="_blank" title="">beta2preview.jpg</a> (Size: 200.54 KB / Downloads: 8)
<!-- end: postbit_attachments_attachment --><br />
<br />
Many new features/changes, like:<br />
- Rewrite of the LDConfig.ldr loading, it now supports runtime changes and reloads.<br />
- Added support for the !AVATAR and !PREVIEW metas.<br />
- Applied LDraw core spec changes<br />
- Alternative editor panning/rotation control.<br />
- goto step number dialog (part of the default icon bar but you will need to manually reset it when upgrading).<br />
- You can now edit filter pbg files during runtime.<br />
- reorganized the partBin mostly to remove 'unwanted' parts.<br />
- reorganized and extended the default templates.<br />
- improved the shadow library cleaner tools (now also supports unofficial ldraw.org parts).<br />
- a whole lot of bugfixes.<br />
- See changeLog.txt for the full list of changes.<br />
<br />
Windows 11 defender will nag about the unknown publisher of the setup. But you should be able to run it anyway by clicking on 'more info'. <br />
If not then you will need to download the archive version and copy all files over the old ones manually.  Let me know here if more information is needed.<br />
<br />
As always you can get the latest version at:<br />
<a href="https://www.melkert.net/LDCad/download" target="_blank" rel="noopener" class="mycode_url">https://www.melkert.net/LDCad/download</a><br />
<br />
Hope it was worth the wait.]]></content:encoded>
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			<title><![CDATA[Insert background picture to LDCad]]></title>
			<link>https://forums.ldraw.org/thread-29313.html</link>
			<pubDate>Fri, 16 Jan 2026 15:36:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=1621">Johann Eisner</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29313.html</guid>
			<description><![CDATA[I just added an image as a submodel using “Session,” “Add new...”, "data", in the hope that I could use the image as a reference for a new model as background.<br />
Just like (here comes the bad S word) it is possible in Stud.io.<br />
The image appears in a new submodel, but cannot be inserted into the main model or any other submodel.<br />
No parts can be added to the submodel containing the image either.<br />
Does anyone know what this function is for, or is it still in development?]]></description>
			<content:encoded><![CDATA[I just added an image as a submodel using “Session,” “Add new...”, "data", in the hope that I could use the image as a reference for a new model as background.<br />
Just like (here comes the bad S word) it is possible in Stud.io.<br />
The image appears in a new submodel, but cannot be inserted into the main model or any other submodel.<br />
No parts can be added to the submodel containing the image either.<br />
Does anyone know what this function is for, or is it still in development?]]></content:encoded>
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			<title><![CDATA[LDraw Colors for OpenScad Release 0.3]]></title>
			<link>https://forums.ldraw.org/thread-29261.html</link>
			<pubDate>Thu, 01 Jan 2026 20:23:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=30826">Hageta</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29261.html</guid>
			<description><![CDATA[<a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/releases/tag/0.3" target="_blank" rel="noopener" class="mycode_url">Get this Release</a>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New in this release:</span><br />
With this release it is possible to get colour values with a function call. This can be useful when using the OpenScad Customiser.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Important Notice:</span><br />
Both the installation method and usage of this library has changed. Please read the updated installation and usage sections in the <a href="https://github.com/Nexusnui/LDrawColoursForOpenScad" target="_blank" rel="noopener" class="mycode_url">README</a>.]]></description>
			<content:encoded><![CDATA[<a href="https://github.com/Nexusnui/LDrawColoursForOpenScad/releases/tag/0.3" target="_blank" rel="noopener" class="mycode_url">Get this Release</a>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New in this release:</span><br />
With this release it is possible to get colour values with a function call. This can be useful when using the OpenScad Customiser.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Important Notice:</span><br />
Both the installation method and usage of this library has changed. Please read the updated installation and usage sections in the <a href="https://github.com/Nexusnui/LDrawColoursForOpenScad" target="_blank" rel="noopener" class="mycode_url">README</a>.]]></content:encoded>
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			<title><![CDATA[Feature request - Add current part with current color to favorite list]]></title>
			<link>https://forums.ldraw.org/thread-29245.html</link>
			<pubDate>Mon, 22 Dec 2025 12:57:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=1621">Johann Eisner</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29245.html</guid>
			<description><![CDATA[Hi Roland<br />
It would be nice if, when adding parts to the favorites list, there was an option to add the current part with the current color.<br />
Theoretically, this should be possible, since the part number and color are stored in partbin.fav.<br />
Theoretically and practically, it is possible to edit partbin.fav with a text editor, but you need to know the part numbers and color codes.<br />
This is not a big problem for someone who is deeply involved in the subject, but I think it is for most users.<br />
I look forward to hearing from you.<br />
<br />
Regards Johann]]></description>
			<content:encoded><![CDATA[Hi Roland<br />
It would be nice if, when adding parts to the favorites list, there was an option to add the current part with the current color.<br />
Theoretically, this should be possible, since the part number and color are stored in partbin.fav.<br />
Theoretically and practically, it is possible to edit partbin.fav with a text editor, but you need to know the part numbers and color codes.<br />
This is not a big problem for someone who is deeply involved in the subject, but I think it is for most users.<br />
I look forward to hearing from you.<br />
<br />
Regards Johann]]></content:encoded>
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