Bricksmith 2.6: Texture your world

Re: Bricksmith 2.6: Texture your world
MoonMan Wrote:Why did you drop PowerPC?

Alas, because a) I no longer have access to a 10.5 system to test on, b) some 10.6 APIs were used in Bricksmith 2.6, and c) Apple is intentionally making it extremely difficult to develop for older systems. Xcode 4 won't even compile PowerPC code. The only way to develop PPC applications is to have a computer running 10.6 and Xcode 3.2, and those are getting increasingly difficult to come by. While I do happen to have one (for the moment), Problems (a) and (b) were still hurdles too high to surmount.

Fortunately, Bricksmith 2.5.1 is pretty solid for your PowerPC computing needs.

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Re: Bricksmith 2.6: Texture your world - by Allen Smith - 2012-10-31, 16:20

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