Texture Standard


Re: Texture Standard
#6
Joshua agreed to the following restriction (not in the spec) for !TEXMAP NEXT (summarized by Allen):

!TEXMAP NEXT is intended purely as a shortcut. As such, it does not need to be a general-purpose command able to handle all possible situations. Consequently, it can be restricted to only be valid when the very next non-blank line is either a geometry line or a 0 !: line wrapper for a geometry line. (Geometry line means line type 1-5.) Anything else is an error, and must use START/END.

I agree that this isn't the best, but I don't find it as bad as Allen does.

I agree that we need to add the other two items to the spec that Allen mentioned. Since I'm currently hosting the file, I can do that, or someone else can copy the HTML code into the LSC Scratch Pad page on ldraw.org and do it.
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Messages In This Thread
Texture Standard - by Orion Pobursky - 2012-05-26, 0:16
Re: Texture Standard - by Travis Cobbs - 2012-05-26, 1:24
Re: Texture Standard - by Roland Melkert - 2012-05-28, 19:07
Re: Texture Standard - by Willy Tschager - 2012-05-28, 20:27
Re: Texture Standard - by Allen Smith - 2012-05-29, 4:33
Re: Texture Standard - by Travis Cobbs - 2012-05-29, 5:14
Re: Texture Standard - by Willy Tschager - 2012-06-11, 20:58
Re: Texture Standard - by Chris Dee - 2012-08-09, 8:56
Re: Texture Standard - by Travis Cobbs - 2012-08-10, 16:15
Re: Texture Standard - by Travis Cobbs - 2012-08-11, 4:08
Re: Texture Standard - by Willy Tschager - 2012-08-28, 13:32
Re: Texture Standard - by Roland Melkert - 2012-08-28, 16:50
Re: Texture Standard - by Willy Tschager - 2012-08-30, 12:15

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