[Suggestion] Curve the npeghole primitives


RE: [Suggestion] Cure the npeghole primitives
#34
(2022-04-27, 8:44)Philippe Hurbain Wrote: Not so simple considering the way 48\tang are defined. 
Anyway using a cylo primitive is tricky as it must match the 1-16 tang vertex. The proper method is to a add an intermediate geometry, but it then adds even more faces... So non prim version is probably the best compromise.

What's the deal with 48\tang?
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RE: [Suggestion] Cure the npeghole primitives - by Max Murtazin - 2022-04-27, 9:19

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