LDCad 1.7 interactive animation teaser/demo


RE: LDCad 1.7 interactive animation teaser/demo
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(2021-07-28, 15:04)Philippe Hurbain Wrote: Looks great... now if this kind of technique https://forums.ldraw.org/thread-24740-po...l#pid41964 could be used to generate a basic initial script...

Yes I was thinking the same when I saw that site.

I think this is already doable in the current Alhpa2

But it would need extra information on many parts (tooth count, radius, gear type, etc)

You could hardcode that in the lua script, but it would be nicer if it somehow came from the shadow library.
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RE: LDCad 1.7 interactive animation teaser/demo - by Roland Melkert - 2021-07-28, 17:55

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