Extension for material properties?

RE: Extension for material properties?
(2022-04-04, 21:24)Orion Pobursky Wrote: I was just using rubber as an example. Red cloth (which isn't defined) is also a different red from both red rubber and red plastic. My point is that material properties and color are (mostly) inseparable so the solution in place is fine.

As far as surface finish, the only real need for for slope bumps and I support a new META for that.
Doing that tho creates flood of same color in different finish. It creates at least solid, rubber, cloth, ink and soft finishes for the one Lego Color, multiplying possible count of colors by 5. I think that adding some sort of the META that defines the finish for those materials would make things easier for defining the standard. If also trying to keep backwards compatibility, extra RGB values can be defined through, for example, new config files specifically those finishes, and also leaving for software designers to also have procedurally-generated values for various finishes if there are no pre-defined ones
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RE: Extension for material properties? - by Max Murtazin - 2022-04-04, 23:37

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