Extension for material properties?


RE: Extension for material properties?
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(2020-10-04, 14:27)Philippe Hurbain Wrote: Problem is not so much defining material than to use it. Basic LDraw syntax has a color property, but no material one...

I guess materials would be called by the syntax of the !MATERIAL (or !TEXTURE) meta.

Or maybe they could be called by the existing color property, using some kind of prefix system. E.g., color code 16 would be main color with no material specified, but 1600101 could be main color with a rubber finish, 1600201 would be main color in a slope texture, etc.  (Or use letters for material codes, or a character separator.)
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RE: Extension for material properties? - by N. W. Perry - 2020-10-04, 21:52

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