SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?)


RE: SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?)
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Hi Daz,
Welcome here!
(2019-12-30, 9:14)Daz Wrote: Attached are the textures I made, if that would be of any help in figuring out the issue!!
Looks like the attachment didn't make it completely, could you please try to post them
Quote:As a side note: is it OK to post completely custom textures/models in the Ldraw unofficial parts list? (As in, parts that were designed by me, and not LEGO.)
No, LDraw library is supposed to contain only standard parts, not custom ones. But feel free to post here the link to any custom parts repository you create!
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RE: SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?) - by Philippe Hurbain - 2019-12-30, 14:20

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