LDPub3D - assembly scale vs camera distance


LDPub3D - assembly scale vs camera distance
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I'm just getting started with LPub3D (after running into Studio's limits with flexible parts and switching to LDCad).  I'm having trouble with something that seems pretty basic; I'm sure I'm missing something obvious.  In the Configuration>Build Instructions Setup>Assembly Setup menu, a couple of different tutorials mention a scale setting.  However in my LPub3d (v2.3.12), I only find "Camera Distance", which seems to do something similar. 

Could someone explain the difference between "camera distance" and "scale"?  And where can I set the global default scale and then modify it for a given page in the instructions?


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LDPub3D - assembly scale vs camera distance - by CJ H. - 2019-11-17, 10:05

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