Find center of gravity in LDCad or Studio


RE: Find center of gravity in LDCad or Studio
#3
Thanks for that.  Good to know that I'm probably searching for something that doesn't exist.  It's one of those things that seems like it should exist, but your explanation makes it clear why it probably doesn't. 

For my purposes, just treating the weight of the part as existing at its center point (or even origin) would be probably be precise enough.  I imagine this is what Studio does, but I can't seem to get it to behave predictably with submodels.  I guess I'm going to have to just build the thing for real and see.


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RE: Find center of gravity in LDCad or Studio - by CJ H. - 2019-10-24, 9:17

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