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RE: Rotation & angle of universal joint?
2019-10-06, 19:02
(2019-10-06, 18:32)Roland Melkert Wrote: Assuming the red axle is correctly snapped to the all grey universal joint:
Select red axle
Set rel grid
(single) Select the grey uni end (the one with the blue center)
ctrl+home (reset only ori to grid)
rotate it 90 deg as the axle is X oriented and the uni halves are Z oriented.
add the blue, white end and white axle to the selection
apply script
re snap the white axle to the white end.
OK, it works

Problem iI had s that selection needed for the script reapply is not similar to what we did before. Need to think a bit to really understand...