Rotation & angle of universal joint?


RE: Rotation & angle of universal joint?
#14
(2019-10-04, 18:09)Philippe Hurbain Wrote: And how do you know the needed rotation angle???
I think I applied the animation angles to the static model (right mouse menu in animation mode) at one point Smile

(2019-10-04, 18:09)Philippe Hurbain Wrote: Mmhhh... I tried that, but I can't seem to get the knuckles oriented right.
May try something like:

- Apply like above
- place the connecting axle, make sure it's snapped to the first joint (tmp hide the second one if needed)
- Select the center axle
- rel grid
- select the 2nd uni's first end
- ctrl+home
- rotate 90 deg to align with the axle again.
- reapply the script on the 2nd joint
- snap the steering wheel to the 2nd joint's 2nd end.
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RE: Rotation & angle of universal joint? - by Roland Melkert - 2019-10-04, 18:24

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