New OMR WebGL Render Engine


RE: New OMR WebGL Render Engine
#25
(2019-10-19, 8:44)Lasse Deleuran Wrote: I have compared the latest and previous revision. Both have panning work on the floor plane.

This is opposed to how panning works in Orthographic mode (See sample_view.htm). If you know how to switch between the panning modes without changing the camera type, then I can implement the switch in the UI.

Sorry. I could have sworn that panning worked right in the past. I don't know anything about the JS tools you are using, so I don't know how to make it work right. Ideally you want to have it move the camera (in the opposite direction) instead of moving the model.
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RE: New OMR WebGL Render Engine - by Travis Cobbs - 2019-10-20, 1:37

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