Studio parts editor, decals, connectivity...


RE: Studio parts editor, decals, connectivity...
#22
As I'm authoring many patterns the best way I found is to create a svg file of the pattern (Illustrator is my tool of choice as you can work in 1:1 scale with ldraw and benefit of very powerful functionalities) then exporting it to dat using svg2dat. Then retriangulation is needed anyway.
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RE: Studio parts editor, decals, connectivity... - by Damien Roux - 2019-05-22, 18:50

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