LDView 3DS export


RE: LDView 3DS export
#7
(2018-03-14, 22:54)Leonardo Zide Wrote:
(2018-03-14, 21:22)Travis Cobbs Wrote: Having said that, my 3DS exporter is known to produce bad output with non-BFC-certified geometry, because back-face culling isn't optional in 3DS.

I think that's what CHK_MAT_TWO_SIDE is for, but it's been a while since I last looked at 3DS.

Thanks. It's been a long time since I looked at my 3DS, and it appears that I'm setting that to 1 for all of my materials (which probably isn't ideal, but implies that this isn't the cause of the missing faces).
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Messages In This Thread
LDView 3DS export - by Michael Horvath - 2018-03-14, 9:42
RE: LDView 3DS export - by Orion Pobursky - 2018-03-14, 13:28
RE: LDView 3DS export - by Philippe Hurbain - 2018-03-14, 15:07
RE: LDView 3DS export - by Roland Melkert - 2018-03-14, 18:12
RE: LDView 3DS export - by Travis Cobbs - 2018-03-14, 21:22
RE: LDView 3DS export - by Leonardo Zide - 2018-03-14, 22:54
RE: LDView 3DS export - by Travis Cobbs - 2018-03-15, 6:06
RE: LDView 3DS export - by Steffen - 2018-03-16, 22:19
RE: LDView 3DS export - by Travis Cobbs - 2018-03-15, 6:47

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